S3M import? no, it's not there yet
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@ -52,6 +52,7 @@
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// for imports
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#define DIV_VERSION_MOD 0xff01
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#define DIV_VERSION_FC 0xff02
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#define DIV_VERSION_S3M 0xff03
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// "Namco C163"
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#define DIV_C163_DEFAULT_NAME "Namco 163"
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@ -457,6 +458,7 @@ class DivEngine {
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bool loadDMF(unsigned char* file, size_t len);
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bool loadFur(unsigned char* file, size_t len);
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bool loadMod(unsigned char* file, size_t len);
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bool loadS3M(unsigned char* file, size_t len);
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bool loadFTM(unsigned char* file, size_t len);
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bool loadFC(unsigned char* file, size_t len);
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