fix .dnm and .eft loading
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5 changed files with 24 additions and 6 deletions
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@ -632,7 +632,7 @@ class DivEngine {
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void createNew(const char* description, String sysName, bool inBase64=true);
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void createNewFromDefaults();
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// load a file.
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bool load(unsigned char* f, size_t length);
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bool load(unsigned char* f, size_t length, const char* nameHint=NULL);
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// play a binary command stream.
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bool playStream(unsigned char* f, size_t length);
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// get the playing stream.
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