add option to build with console subsystem on Wind
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9c42d3a7b3
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83007601f7
3 changed files with 9 additions and 2 deletions
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@ -2665,6 +2665,7 @@ class FurnaceGUI {
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void drawMacros(std::vector<FurnaceGUIMacroDesc>& macros, FurnaceGUIMacroEditState& state);
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void alterSampleMap(int column, int val);
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void insTabFM(DivInstrument* ins);
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void insTabSample(DivInstrument* ins);
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void drawOrderButtons();
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@ -451,12 +451,13 @@ int main(int argc, char** argv) {
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// Windows console thing - thanks dj.tuBIG/MaliceX
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#ifdef _WIN32
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#ifndef TA_SUBSYSTEM_CONSOLE
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if (AttachConsole(ATTACH_PARENT_PROCESS)) {
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freopen("CONOUT$", "w", stdout);
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freopen("CONOUT$", "w", stderr);
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freopen("CONIN$", "r", stdin);
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}
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#endif
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#endif
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srand(time(NULL));
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