C140: add bank types
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parent
b08f1e656f
commit
8235f6ee66
10 changed files with 107 additions and 9 deletions
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@ -24,6 +24,7 @@
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bool FurnaceGUI::drawSysConf(int chan, int sysPos, DivSystem type, DivConfig& flags, bool modifyOnChange, bool fromMenu) {
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bool altered=false;
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bool mustRender=false;
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bool restart=modifyOnChange;
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bool supportsCustomRate=true;
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@ -896,18 +897,22 @@ bool FurnaceGUI::drawSysConf(int chan, int sysPos, DivSystem type, DivConfig& fl
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if (ImGui::RadioButton("2MB (ECS/AGA max)",chipMem==21)) {
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chipMem=21;
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altered=true;
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mustRender=true;
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}
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if (ImGui::RadioButton("1MB",chipMem==20)) {
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chipMem=20;
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altered=true;
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mustRender=true;
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}
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if (ImGui::RadioButton("512KB (OCS max)",chipMem==19)) {
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chipMem=19;
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altered=true;
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mustRender=true;
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}
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if (ImGui::RadioButton("256KB",chipMem==18)) {
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chipMem=18;
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altered=true;
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mustRender=true;
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}
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ImGui::Unindent();
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@ -2181,6 +2186,35 @@ bool FurnaceGUI::drawSysConf(int chan, int sysPos, DivSystem type, DivConfig& fl
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}
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break;
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}
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case DIV_SYSTEM_C140: {
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int bankType=flags.getInt("bankType",0);
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ImGui::Text("Banking style:");
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ImGui::Indent();
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if (ImGui::RadioButton("Namco System 2 (2MB)",bankType==0)) {
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bankType=0;
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altered=true;
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mustRender=true;
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}
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if (ImGui::RadioButton("Namco System 21 (4MB)",bankType==1)) {
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bankType=1;
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altered=true;
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mustRender=true;
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}
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if (ImGui::RadioButton("Raw (16MB; no VGM export!)",bankType==2)) {
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bankType=2;
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altered=true;
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mustRender=true;
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}
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ImGui::Unindent();
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if (altered) {
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e->lockSave([&]() {
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flags.set("bankType",bankType);
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});
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}
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break;
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}
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case DIV_SYSTEM_SWAN:
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case DIV_SYSTEM_BUBSYS_WSG:
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case DIV_SYSTEM_PET:
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@ -2188,7 +2222,6 @@ bool FurnaceGUI::drawSysConf(int chan, int sysPos, DivSystem type, DivConfig& fl
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case DIV_SYSTEM_GA20:
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case DIV_SYSTEM_PV1000:
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case DIV_SYSTEM_VERA:
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case DIV_SYSTEM_C140:
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case DIV_SYSTEM_C219:
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break;
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case DIV_SYSTEM_YMU759:
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@ -2241,7 +2274,7 @@ bool FurnaceGUI::drawSysConf(int chan, int sysPos, DivSystem type, DivConfig& fl
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if (altered) {
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if (chan>=0) {
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e->updateSysFlags(chan,restart);
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e->updateSysFlags(chan,restart,mustRender);
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if (e->song.autoSystem) {
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autoDetectSystem();
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}
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