Namco WSG: noise in per-chan osc?
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				|  | @ -754,9 +754,15 @@ void namco_audio_device::sound_stream_update(short** outputs, int len) | |||
| 						int cnt; | ||||
| 
 | ||||
| 						if (voice->noise_state) | ||||
| 							buffer[i]+=noise_data; | ||||
| 						else | ||||
| 							{ | ||||
| buffer[i]+=noise_data; | ||||
|                         voice->last_out=noise_data; | ||||
| } | ||||
| 						else { | ||||
| 							buffer[i]+=-noise_data; | ||||
|                         voice->last_out=-noise_data; | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| 						if (hold) | ||||
| 						{ | ||||
|  |  | |||
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