Namco WSG: noise in per-chan osc?
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				|  | @ -754,9 +754,15 @@ void namco_audio_device::sound_stream_update(short** outputs, int len) | ||||||
| 						int cnt; | 						int cnt; | ||||||
| 
 | 
 | ||||||
| 						if (voice->noise_state) | 						if (voice->noise_state) | ||||||
|  | 							{ | ||||||
| buffer[i]+=noise_data; | buffer[i]+=noise_data; | ||||||
| 						else |                         voice->last_out=noise_data; | ||||||
|  | } | ||||||
|  | 						else { | ||||||
| 							buffer[i]+=-noise_data; | 							buffer[i]+=-noise_data; | ||||||
|  |                         voice->last_out=-noise_data; | ||||||
|  | 
 | ||||||
|  | } | ||||||
| 
 | 
 | ||||||
| 						if (hold) | 						if (hold) | ||||||
| 						{ | 						{ | ||||||
|  |  | ||||||
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