make credits translatable

This commit is contained in:
tildearrow 2024-05-28 15:15:56 -05:00
parent 43b928045e
commit 81720924ea

View file

@ -22,19 +22,19 @@
#include <math.h>
const char* aboutLine[]={
"tildearrow",
"is proud to present",
_N("tildearrow"),
_N("is proud to present"),
"",
("Furnace " DIV_VERSION),
"",
"the biggest multi-system chiptune tracker!",
"featuring DefleMask song compatibility.",
_N("the biggest multi-system chiptune tracker!"),
_N("featuring DefleMask song compatibility."),
"",
"> CREDITS <",
_N("> CREDITS <"),
"",
"-- program --",
_N("-- program --"),
"tildearrow",
"A M 4 N (intro tune)",
_N("A M 4 N (intro tune)"),
"akumanatt",
"cam900",
"djtuBIG-MaliceX",
@ -49,14 +49,14 @@ const char* aboutLine[]={
"System64",
"techmetx11",
"",
"-- graphics/UI design --",
_N("-- graphics/UI design --"),
"tildearrow",
"BlastBrothers",
"Electric Keet",
"Mahbod Karamoozian",
"Raijin",
"",
"-- documentation --",
_N("-- documentation --"),
"brickblock369",
"cam900",
"DeMOSic",
@ -66,7 +66,7 @@ const char* aboutLine[]={
"Lunathir",
"tildearrow",
"",
"-- demo songs --",
_N("-- demo songs --"),
"0x5066",
"Abstract 64",
"Aburtos",
@ -192,7 +192,7 @@ const char* aboutLine[]={
"Zaxolotl",
"ZoomTen (Zumi)",
"",
"-- additional feedback/fixes --",
_N("-- additional feedback/fixes --"),
"Electric Keet",
"fd",
"GENATARi",
@ -203,99 +203,106 @@ const char* aboutLine[]={
"plane",
"TheEssem",
"",
"-- Metal backend test team --",
_N("-- Metal backend test team --"),
"Diggo",
"konard",
"NaxeCode",
"scratchminer",
""
_N("-- DirectX 9 backend test team --"),
"EpicTyphlosion",
"Lunathir",
"Mr. Hassium",
"wbcbz7",
"Yuzu4K",
"",
"powered by:",
"Dear ImGui by Omar Cornut",
"SDL2 by Sam Lantinga",
_N("powered by:"),
_N("Dear ImGui by Omar Cornut"),
_N("SDL2 by Sam Lantinga"),
#ifdef HAVE_FREETYPE
"FreeType",
#endif
"zlib by Jean-loup Gailly",
"and Mark Adler",
"libsndfile by Erik de Castro Lopo",
"Portable File Dialogs by Sam Hocevar",
"Native File Dialog by Frogtoss Games",
_N("zlib by Jean-loup Gailly"),
_N("and Mark Adler"),
_N("libsndfile by Erik de Castro Lopo"),
_N("Portable File Dialogs by Sam Hocevar"),
_N("Native File Dialog by Frogtoss Games"),
"PortAudio",
"Weak-JACK by x42",
"RtMidi by Gary P. Scavone",
"FFTW by Matteo Frigo and Steven G. Johnson",
"backward-cpp by Google",
"adpcm by superctr",
"adpcm-xq by David Bryant",
"Nuked-OPL3/OPLL/OPM/OPN2/PSG by nukeykt",
"YM3812-LLE, YMF262-LLE, YMF276-LLE and YM2608-LLE by nukeykt",
"ESFMu (modified version) by Kagamiin~",
"ymfm by Aaron Giles",
"emu2413 by Digital Sound Antiques",
"MAME SN76496 by Nicola Salmoria",
"MAME AY-3-8910 by Couriersud",
"with AY8930 fixes by Eulous, cam900 and Grauw",
"MAME SAA1099 by Juergen Buchmueller and Manuel Abadia",
"MAME Namco WSG by Nicola Salmoria and Aaron Giles",
"MAME RF5C68 core by Olivier Galibert and Aaron Giles",
"MAME MSM5232 core by Jarek Burczynski and Hiromitsu Shioya",
"MAME MSM6258 core by Barry Rodewald",
"MAME YMZ280B core by Aaron Giles",
"MAME GA20 core by Acho A. Tang and R. Belmont",
"MAME SegaPCM core by Hiromitsu Shioya and Olivier Galibert",
"SAASound by Dave Hooper and Simon Owen",
"SameBoy by Lior Halphon",
"Mednafen PCE, WonderSwan, T6W28 and Virtual Boy audio cores",
"SNES DSP core by Blargg",
"puNES (NES, MMC5 and FDS) by FHorse",
"NSFPlay (NES and FDS) by Brad Smith and Brezza",
"reSID by Dag Lem",
"reSIDfp by Dag Lem, Antti Lankila",
"and Leandro Nini",
"dSID by DefleMask Team based on jsSID",
"Stella by Stella Team",
"QSound emulator by superctr and Valley Bell",
"VICE VIC-20 sound core by Rami Rasanen and viznut",
"VICE TED sound core by Andreas Boose, Tibor Biczo",
"and Marco van den Heuvel",
"VERA sound core by Frank van den Hoef",
"mzpokeysnd POKEY emulator by Michael Borisov",
"ASAP POKEY emulator by Piotr Fusik",
"ported by laoo to C++",
"vgsound_emu (second version, modified version) by cam900",
"SM8521 emulator (modified version) by cam900",
"D65010G031 emulator (modified version) by cam900",
"Namco C140/C219 emulator (modified version) by cam900",
"PowerNoise emulator by scratchminer",
"ep128emu by Istvan Varga",
"NDS sound emulator by cam900",
_N("Weak-JACK by x42"),
_N("RtMidi by Gary P. Scavone"),
_N("FFTW by Matteo Frigo and Steven G. Johnson"),
_N("backward-cpp by Google"),
_N("adpcm by superctr"),
_N("adpcm-xq by David Bryant"),
_N("Nuked-OPL3/OPLL/OPM/OPN2/PSG by nukeykt"),
_N("YM3812-LLE, YMF262-LLE, YMF276-LLE and YM2608-LLE by nukeykt"),
_N("ESFMu (modified version) by Kagamiin~"),
_N("ymfm by Aaron Giles"),
_N("emu2413 by Digital Sound Antiques"),
_N("MAME SN76496 by Nicola Salmoria"),
_N("MAME AY-3-8910 by Couriersud"),
_N("with AY8930 fixes by Eulous, cam900 and Grauw"),
_N("MAME SAA1099 by Juergen Buchmueller and Manuel Abadia"),
_N("MAME Namco WSG by Nicola Salmoria and Aaron Giles"),
_N("MAME RF5C68 core by Olivier Galibert and Aaron Giles"),
_N("MAME MSM5232 core by Jarek Burczynski and Hiromitsu Shioya"),
_N("MAME MSM6258 core by Barry Rodewald"),
_N("MAME YMZ280B core by Aaron Giles"),
_N("MAME GA20 core by Acho A. Tang and R. Belmont"),
_N("MAME SegaPCM core by Hiromitsu Shioya and Olivier Galibert"),
_N("SAASound by Dave Hooper and Simon Owen"),
_N("SameBoy by Lior Halphon"),
_N("Mednafen PCE, WonderSwan, T6W28 and Virtual Boy audio cores"),
_N("SNES DSP core by Blargg"),
_N("puNES (NES, MMC5 and FDS) by FHorse"),
_N("NSFPlay (NES and FDS) by Brad Smith and Brezza"),
_N("reSID by Dag Lem"),
_N("reSIDfp by Dag Lem, Antti Lankila"),
_N("and Leandro Nini"),
_N("dSID by DefleMask Team based on jsSID"),
_N("Stella by Stella Team"),
_N("QSound emulator by superctr and Valley Bell"),
_N("VICE VIC-20 sound core by Rami Rasanen and viznut"),
_N("VICE TED sound core by Andreas Boose, Tibor Biczo"),
_N("and Marco van den Heuvel"),
_N("VERA sound core by Frank van den Hoef"),
_N("mzpokeysnd POKEY emulator by Michael Borisov"),
_N("ASAP POKEY emulator by Piotr Fusik"),
_N("ported by laoo to C++"),
_N("vgsound_emu (second version, modified version) by cam900"),
_N("SM8521 emulator (modified version) by cam900"),
_N("D65010G031 emulator (modified version) by cam900"),
_N("Namco C140/C219 emulator (modified version) by cam900"),
_N("PowerNoise emulator by scratchminer"),
_N("ep128emu by Istvan Varga"),
_N("NDS sound emulator by cam900"),
"",
"greetings to:",
_N("greetings to:"),
"NEOART Costa Rica",
"Xenium Demoparty",
"all members of Deflers of Noice!",
_N("all members of Deflers of Noice!"),
"",
"copyright © 2021-2024 tildearrow",
"(and contributors).",
"licensed under GPLv2+! see",
"LICENSE for more information.",
_N("copyright © 2021-2024 tildearrow"),
_N("(and contributors)."),
_N("licensed under GPLv2+! see"),
_N("LICENSE for more information."),
"",
"help Furnace grow:",
_N("help Furnace grow:"),
"https://github.com/tildearrow/furnace",
"",
"contact tildearrow at:",
_N("contact tildearrow at:"),
"https://tildearrow.org/?p=contact",
"",
"disclaimer:",
"despite the fact this program works",
"with the .dmf file format, it is NOT",
"affiliated with Delek or DefleMask in",
"any way, nor it is a replacement for",
"the original program.",
_N("disclaimer:"),
_N("despite the fact this program works"),
_N("with the .dmf file format, it is NOT"),
_N("affiliated with Delek or DefleMask in"),
_N("any way, nor it is a replacement for"),
_N("the original program."),
"",
"it also comes with ABSOLUTELY NO WARRANTY.",
_N("it also comes with ABSOLUTELY NO WARRANTY."),
"",
"thanks to all contributors/bug reporters!"
_N("thanks to all contributors/bug reporters!")
};
const size_t aboutCount=sizeof(aboutLine)/sizeof(aboutLine[0]);
@ -356,24 +363,24 @@ void FurnaceGUI::drawAbout() {
}
for (size_t i=0; i<aboutCount; i++) {
double posX=(canvasW/2.0)+(sin(double(i)*0.5+double(aboutScroll)/(90.0*dpiScale))*120*dpiScale)-(ImGui::CalcTextSize(aboutLine[i]).x*0.5);
double posX=(canvasW/2.0)+(sin(double(i)*0.5+double(aboutScroll)/(90.0*dpiScale))*120*dpiScale)-(ImGui::CalcTextSize(_(aboutLine[i])).x*0.5);
double posY=(canvasH-aboutScroll+42*i*dpiScale);
if (posY<-80*dpiScale || posY>canvasH) continue;
dl->AddText(bigFont,bigFont->FontSize,
ImVec2(posX+dpiScale,posY+dpiScale),
0xff000000,aboutLine[i]);
0xff000000,_(aboutLine[i]));
dl->AddText(bigFont,bigFont->FontSize,
ImVec2(posX+dpiScale,posY-dpiScale),
0xff000000,aboutLine[i]);
0xff000000,_(aboutLine[i]));
dl->AddText(bigFont,bigFont->FontSize,
ImVec2(posX-dpiScale,posY+dpiScale),
0xff000000,aboutLine[i]);
0xff000000,_(aboutLine[i]));
dl->AddText(bigFont,bigFont->FontSize,
ImVec2(posX-dpiScale,posY-dpiScale),
0xff000000,aboutLine[i]);
0xff000000,_(aboutLine[i]));
dl->AddText(bigFont,bigFont->FontSize,
ImVec2(posX,posY),
0xffffffff,aboutLine[i]);
0xffffffff,_(aboutLine[i]));
}
ImGui::PopFont();
@ -390,7 +397,7 @@ void FurnaceGUI::drawAbout() {
if (ImGui::IsKeyPressed(ImGuiKey_Space)) {
aboutOpen=false;
if (modified) {
showWarning("Unsaved changes! Save changes before playing?",GUI_WARN_CV);
showWarning(_("Unsaved changes! Save changes before playing?"),GUI_WARN_CV);
} else {
cvOpen=true;
cvNotSerious=true;