Merge branch 'master' of https://github.com/tildearrow/furnace into ymf278b

This commit is contained in:
cam900 2024-07-21 18:37:57 +09:00
commit 80faf6cf41
9 changed files with 68 additions and 49 deletions

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@ -1,36 +0,0 @@
# basic mode
Furnace comes with a "basic mode" that can be toggled through the "settings" menu. it disables certain features in Furnace that may look intimidating or confusing for newcomers. if you find that a certain feature of Furnace is missing, see if this setting is enabled or not.
among the features that cannot be accessed in this mode are:
### edit menu
- paste special
- operation masking
- input latch
- find and replace
### speed window
- virtual tempo
- divider
- song length
### song info window
- manual system naming
- tuning options
### pattern right-click menu
- gradient/fade
- scale
- randomize
- invert values
- flip selection
- collapse
- expand
### other windows
- mixer
- grooves
- channels
- pattern manager
- compatibility flags

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@ -15,6 +15,12 @@ however, effects are continuous (unless specified), which means you only need to
- `F8xx`: **Single tick volume slide up.** adds `x` to volume on first tick only. - `F8xx`: **Single tick volume slide up.** adds `x` to volume on first tick only.
- `F9xx`: **Single tick volume slide down.** subtracts `x` from volume on first tick only. - `F9xx`: **Single tick volume slide down.** subtracts `x` from volume on first tick only.
- --- - ---
- `D8xx`: **Set volume slide bottom boundary.**
- the default is 0.
- `D9xx`: **Set volume slide top boundary.**
- the default is the channel's maximum volume.
- `DCxx`: **Delayed mute.** sets volume to 0 after `xx` ticks.
- ---
- `07xy`: **Tremolo.** changes volume to be "wavy" with a sine LFO. `x` is the speed. `y` is the depth. - `07xy`: **Tremolo.** changes volume to be "wavy" with a sine LFO. `x` is the speed. `y` is the depth.
- tremolo is downward only. - tremolo is downward only.
- maximum tremolo depth is -60 volume steps. - maximum tremolo depth is -60 volume steps.

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@ -255,6 +255,7 @@ size | description
| - 0xdf: YM2612 XGM extended - 13 channels (UNAVAILABLE) | - 0xdf: YM2612 XGM extended - 13 channels (UNAVAILABLE)
| - 0xe0: QSound - 19 channels | - 0xe0: QSound - 19 channels
| - 0xe1: PS1 - 24 channels (UNAVAILABLE) | - 0xe1: PS1 - 24 channels (UNAVAILABLE)
| - 0xe2: C64 (6581) with PCM - 4 channels (UNAVAILABLE)
| - 0xf0: SID2 - 3 channels | - 0xf0: SID2 - 3 channels
| - 0xf1: 5E01 - 5 channels | - 0xf1: 5E01 - 5 channels
| - 0xfc: Pong - 1 channel | - 0xfc: Pong - 1 channel

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@ -98,6 +98,12 @@ const char* DivEngine::getEffectDesc(unsigned char effect, int chan, bool notNul
break; break;
case 0xc0: case 0xc1: case 0xc2: case 0xc3: case 0xc0: case 0xc1: case 0xc2: case 0xc3:
return _("Cxxx: Set tick rate (hz)"); return _("Cxxx: Set tick rate (hz)");
case 0xd8:
return _("D8xx: Set volume slide bottom boundary");
case 0xd9:
return _("D9xx: Set volume slide top boundary");
case 0xdc:
return _("DCxx: Delayed mute");
case 0xe0: case 0xe0:
return _("E0xx: Set arp speed"); return _("E0xx: Set arp speed");
case 0xe1: case 0xe1:
@ -2108,6 +2114,7 @@ void DivEngine::reset() {
chan[i]=DivChannelState(); chan[i]=DivChannelState();
if (i<chans) chan[i].volMax=(disCont[dispatchOfChan[i]].dispatch->dispatch(DivCommand(DIV_CMD_GET_VOLMAX,dispatchChanOfChan[i]))<<8)|0xff; if (i<chans) chan[i].volMax=(disCont[dispatchOfChan[i]].dispatch->dispatch(DivCommand(DIV_CMD_GET_VOLMAX,dispatchChanOfChan[i]))<<8)|0xff;
chan[i].volume=chan[i].volMax; chan[i].volume=chan[i].volMax;
chan[i].volTop=chan[i].volMax;
if (song.linearPitch==0) chan[i].vibratoFine=4; if (song.linearPitch==0) chan[i].vibratoFine=4;
} }
extValue=0; extValue=0;

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@ -133,7 +133,7 @@ struct DivAudioExportOptions {
struct DivChannelState { struct DivChannelState {
std::vector<DivDelayedCommand> delayed; std::vector<DivDelayedCommand> delayed;
int note, oldNote, lastIns, pitch, portaSpeed, portaNote; int note, oldNote, lastIns, pitch, portaSpeed, portaNote;
int volume, volSpeed, cut, legatoDelay, legatoTarget, rowDelay, volMax; int volume, volSpeed, cut, volCut, legatoDelay, legatoTarget, rowDelay, volMax, volBottom, volTop;
int delayOrder, delayRow, retrigSpeed, retrigTick; int delayOrder, delayRow, retrigSpeed, retrigTick;
int vibratoDepth, vibratoRate, vibratoPos, vibratoPosGiant, vibratoShape, vibratoFine; int vibratoDepth, vibratoRate, vibratoPos, vibratoPosGiant, vibratoShape, vibratoFine;
int tremoloDepth, tremoloRate, tremoloPos; int tremoloDepth, tremoloRate, tremoloPos;
@ -158,10 +158,13 @@ struct DivChannelState {
volume(0x7f00), volume(0x7f00),
volSpeed(0), volSpeed(0),
cut(-1), cut(-1),
volCut(-1),
legatoDelay(-1), legatoDelay(-1),
legatoTarget(0), legatoTarget(0),
rowDelay(0), rowDelay(0),
volMax(0), volMax(0),
volBottom(0),
volTop(0),
delayOrder(0), delayOrder(0),
delayRow(0), delayRow(0),
retrigSpeed(0), retrigSpeed(0),

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@ -1077,8 +1077,24 @@ bool DivEngine::loadXM(unsigned char* file, size_t len) {
p->data[j][effectCol[k]++]=0x0c; p->data[j][effectCol[k]++]=0x0c;
p->data[j][effectCol[k]++]=(effectVal&15); p->data[j][effectCol[k]++]=(effectVal&15);
break; break;
case 0xa: // vol slide up (fine)
volSlideStatus[k]=((effectVal&15)<<4)|0xf;
volSlideStatusChanged[k]=true;
if (hasNote || hasIns) {
volSlideStatusChanged[k]=true;
}
volSliding[k]=true;
break;
case 0xb: // vol slide down (fine)
volSlideStatus[k]=0xf0|(effectVal&15);
volSlideStatusChanged[k]=true;
if (hasNote || hasIns) {
volSlideStatusChanged[k]=true;
}
volSliding[k]=true;
break;
case 0xc: case 0xc:
p->data[j][effectCol[k]++]=0xec; p->data[j][effectCol[k]++]=0xdc;
p->data[j][effectCol[k]++]=MAX(1,effectVal&15); p->data[j][effectCol[k]++]=MAX(1,effectVal&15);
break; break;
case 0xd: case 0xd:

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@ -948,6 +948,20 @@ void DivEngine::processRow(int i, bool afterDelay) {
clockDrift=0; clockDrift=0;
subticks=0; subticks=0;
break; break;
case 0xd8: // vol slide bottom
chan[i].volBottom=(effectVal<<8)|0xff;
if (chan[i].volBottom>chan[i].volMax) chan[i].volBottom=chan[i].volMax;
break;
case 0xd9: // vol slide top
chan[i].volTop=(effectVal<<8)|0xff;
if (chan[i].volTop>chan[i].volMax) chan[i].volTop=chan[i].volMax;
break;
case 0xdc: // delayed mute
if (effectVal>0 && (song.delayBehavior==2 || effectVal<nextSpeed)) {
chan[i].volCut=effectVal+1;
chan[i].cutType=0;
}
break;
case 0xe0: // arp speed case 0xe0: // arp speed
if (effectVal>0) { if (effectVal>0) {
curSubSong->arpLen=effectVal; curSubSong->arpLen=effectVal;
@ -1105,13 +1119,13 @@ void DivEngine::processRow(int i, bool afterDelay) {
break; break;
case 0xf8: // single volume ramp up case 0xf8: // single volume ramp up
chan[i].volSpeed=0; // add compat flag? chan[i].volSpeed=0; // add compat flag?
chan[i].volume=MIN(chan[i].volume+effectVal*256,chan[i].volMax); chan[i].volume=MIN(chan[i].volume+effectVal*256,chan[i].volTop);
dispatchCmd(DivCommand(DIV_CMD_VOLUME,i,chan[i].volume>>8)); dispatchCmd(DivCommand(DIV_CMD_VOLUME,i,chan[i].volume>>8));
dispatchCmd(DivCommand(DIV_CMD_HINT_VOLUME,i,chan[i].volume>>8)); dispatchCmd(DivCommand(DIV_CMD_HINT_VOLUME,i,chan[i].volume>>8));
break; break;
case 0xf9: // single volume ramp down case 0xf9: // single volume ramp down
chan[i].volSpeed=0; // add compat flag? chan[i].volSpeed=0; // add compat flag?
chan[i].volume=MAX(chan[i].volume-effectVal*256,0); chan[i].volume=MAX(chan[i].volume-effectVal*256,chan[i].volBottom);
dispatchCmd(DivCommand(DIV_CMD_VOLUME,i,chan[i].volume>>8)); dispatchCmd(DivCommand(DIV_CMD_VOLUME,i,chan[i].volume>>8));
dispatchCmd(DivCommand(DIV_CMD_HINT_VOLUME,i,chan[i].volume>>8)); dispatchCmd(DivCommand(DIV_CMD_HINT_VOLUME,i,chan[i].volume>>8));
break; break;
@ -1598,19 +1612,19 @@ bool DivEngine::nextTick(bool noAccum, bool inhibitLowLat) {
if (chan[i].volSpeed!=0) { if (chan[i].volSpeed!=0) {
chan[i].volume=(chan[i].volume&0xff)|(dispatchCmd(DivCommand(DIV_CMD_GET_VOLUME,i))<<8); chan[i].volume=(chan[i].volume&0xff)|(dispatchCmd(DivCommand(DIV_CMD_GET_VOLUME,i))<<8);
chan[i].volume+=chan[i].volSpeed; chan[i].volume+=chan[i].volSpeed;
if (chan[i].volume>chan[i].volMax) { if (chan[i].volume>chan[i].volTop) {
chan[i].volume=chan[i].volMax; chan[i].volume=chan[i].volTop;
chan[i].volSpeed=0; chan[i].volSpeed=0;
dispatchCmd(DivCommand(DIV_CMD_HINT_VOLUME,i,chan[i].volume>>8)); dispatchCmd(DivCommand(DIV_CMD_HINT_VOLUME,i,chan[i].volume>>8));
dispatchCmd(DivCommand(DIV_CMD_VOLUME,i,chan[i].volume>>8)); dispatchCmd(DivCommand(DIV_CMD_VOLUME,i,chan[i].volume>>8));
dispatchCmd(DivCommand(DIV_CMD_HINT_VOL_SLIDE,i,0)); dispatchCmd(DivCommand(DIV_CMD_HINT_VOL_SLIDE,i,0));
} else if (chan[i].volume<0) { } else if (chan[i].volume<chan[i].volBottom) {
chan[i].volSpeed=0; chan[i].volSpeed=0;
dispatchCmd(DivCommand(DIV_CMD_HINT_VOL_SLIDE,i,0)); dispatchCmd(DivCommand(DIV_CMD_HINT_VOL_SLIDE,i,0));
if (song.legacyVolumeSlides) { if (song.legacyVolumeSlides) {
chan[i].volume=chan[i].volMax+1; chan[i].volume=chan[i].volTop+1;
} else { } else {
chan[i].volume=0; chan[i].volume=chan[i].volBottom;
} }
dispatchCmd(DivCommand(DIV_CMD_VOLUME,i,chan[i].volume>>8)); dispatchCmd(DivCommand(DIV_CMD_VOLUME,i,chan[i].volume>>8));
dispatchCmd(DivCommand(DIV_CMD_HINT_VOLUME,i,chan[i].volume>>8)); dispatchCmd(DivCommand(DIV_CMD_HINT_VOLUME,i,chan[i].volume>>8));
@ -1628,7 +1642,6 @@ bool DivEngine::nextTick(bool noAccum, bool inhibitLowLat) {
if (chan[i].panSpeed!=0) { if (chan[i].panSpeed!=0) {
int newPanL=chan[i].panL; int newPanL=chan[i].panL;
int newPanR=chan[i].panR; int newPanR=chan[i].panR;
logV("panSpeed: %d",chan[i].panSpeed);
if (chan[i].panSpeed>0) { // right if (chan[i].panSpeed>0) { // right
if (newPanR>=0xff) { if (newPanR>=0xff) {
newPanL-=chan[i].panSpeed; newPanL-=chan[i].panSpeed;
@ -1798,6 +1811,15 @@ bool DivEngine::nextTick(bool noAccum, bool inhibitLowLat) {
} }
} }
// volume cut/mute
if (chan[i].volCut>0) {
if (--chan[i].volCut<1) {
chan[i].volume=0;
dispatchCmd(DivCommand(DIV_CMD_VOLUME,i,chan[i].volume>>8));
dispatchCmd(DivCommand(DIV_CMD_HINT_VOLUME,i,chan[i].volume>>8));
}
}
// arpeggio // arpeggio
if (chan[i].resetArp) { if (chan[i].resetArp) {
dispatchCmd(DivCommand(DIV_CMD_LEGATO,i,chan[i].note)); dispatchCmd(DivCommand(DIV_CMD_LEGATO,i,chan[i].note));

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@ -478,11 +478,11 @@ const FurnaceGUIColors fxColors[256]={
GUI_COLOR_PATTERN_EFFECT_INVALID, GUI_COLOR_PATTERN_EFFECT_INVALID,
GUI_COLOR_PATTERN_EFFECT_INVALID, GUI_COLOR_PATTERN_EFFECT_INVALID,
GUI_COLOR_PATTERN_EFFECT_INVALID, GUI_COLOR_PATTERN_EFFECT_INVALID,
GUI_COLOR_PATTERN_EFFECT_VOLUME, // D8
GUI_COLOR_PATTERN_EFFECT_VOLUME, // D9
GUI_COLOR_PATTERN_EFFECT_INVALID, GUI_COLOR_PATTERN_EFFECT_INVALID,
GUI_COLOR_PATTERN_EFFECT_INVALID, GUI_COLOR_PATTERN_EFFECT_INVALID,
GUI_COLOR_PATTERN_EFFECT_INVALID, GUI_COLOR_PATTERN_EFFECT_VOLUME, // DC
GUI_COLOR_PATTERN_EFFECT_INVALID,
GUI_COLOR_PATTERN_EFFECT_INVALID,
GUI_COLOR_PATTERN_EFFECT_INVALID, GUI_COLOR_PATTERN_EFFECT_INVALID,
GUI_COLOR_PATTERN_EFFECT_INVALID, GUI_COLOR_PATTERN_EFFECT_INVALID,
GUI_COLOR_PATTERN_EFFECT_MISC, // DF GUI_COLOR_PATTERN_EFFECT_MISC, // DF