Merge branch 'master' of https://github.com/tildearrow/furnace into sample_macro
This commit is contained in:
commit
7d83cbb7d6
18 changed files with 290 additions and 58 deletions
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@ -45,8 +45,8 @@
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#define BUSY_BEGIN_SOFT softLocked=true; isBusy.lock();
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#define BUSY_END isBusy.unlock(); softLocked=false;
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#define DIV_VERSION "dev105"
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#define DIV_ENGINE_VERSION 105
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#define DIV_VERSION "dev106"
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#define DIV_ENGINE_VERSION 106
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// for imports
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#define DIV_VERSION_MOD 0xff01
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@ -590,7 +590,9 @@ bool DivEngine::loadDMF(unsigned char* file, size_t len) {
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logD("GB data: vol %d dir %d len %d sl %d",ins->gb.envVol,ins->gb.envDir,ins->gb.envLen,ins->gb.soundLen);
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} else if (ds.system[0]==DIV_SYSTEM_GB) {
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// try to convert macro to envelope
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// set software envelope flag
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ins->gb.softEnv=true;
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// try to convert macro to envelope in case the user decides to switch to them
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if (ins->std.volMacro.len>0) {
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ins->gb.envVol=ins->std.volMacro.val[0];
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if (ins->std.volMacro.val[0]<ins->std.volMacro.val[1]) {
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@ -600,7 +602,6 @@ bool DivEngine::loadDMF(unsigned char* file, size_t len) {
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ins->gb.soundLen=ins->std.volMacro.len*2;
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}
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}
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addWarning("Game Boy volume macros converted to envelopes. may not be perfect!");
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}
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}
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@ -539,6 +539,10 @@ void DivInstrument::putInsData(SafeWriter* w) {
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w->writeS(gb.hwSeq[i].data);
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}
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// GB additional flags
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w->writeC(gb.softEnv);
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w->writeC(gb.alwaysInit);
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blockEndSeek=w->tell();
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w->seek(blockStartSeek,SEEK_SET);
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w->writeI(blockEndSeek-blockStartSeek-4);
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@ -1101,6 +1105,12 @@ DivDataErrors DivInstrument::readInsData(SafeReader& reader, short version) {
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}
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}
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// GB additional flags
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if (version>=106) {
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gb.softEnv=reader.readC();
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gb.alwaysInit=reader.readC();
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}
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return DIV_DATA_SUCCESS;
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}
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@ -262,6 +262,7 @@ struct DivInstrumentSTD {
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struct DivInstrumentGB {
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unsigned char envVol, envDir, envLen, soundLen, hwSeqLen;
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bool softEnv, alwaysInit;
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enum HWSeqCommands: unsigned char {
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DIV_GB_HWCMD_ENVELOPE=0,
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DIV_GB_HWCMD_SWEEP,
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@ -281,7 +282,9 @@ struct DivInstrumentGB {
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envDir(0),
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envLen(2),
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soundLen(64),
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hwSeqLen(0) {
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hwSeqLen(0),
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softEnv(false),
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alwaysInit(false) {
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memset(hwSeq,0,256*sizeof(int));
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}
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};
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@ -21,8 +21,8 @@
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#include "../engine.h"
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#include <math.h>
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#define rWrite(a,v) if (!skipRegisterWrites) {GB_apu_write(gb,a,v); regPool[(a)&0x7f]=v; if (dumpWrites) {addWrite(a,v);} }
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#define immWrite(a,v) {GB_apu_write(gb,a,v); regPool[(a)&0x7f]=v; if (dumpWrites) {addWrite(a,v);} }
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#define rWrite(a,v) if (!skipRegisterWrites) {writes.emplace(a,v); regPool[(a)&0x7f]=v; if (dumpWrites) {addWrite(a,v);} }
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#define immWrite(a,v) {writes.emplace(a,v); regPool[(a)&0x7f]=v; if (dumpWrites) {addWrite(a,v);} }
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#define CHIP_DIVIDER 16
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@ -84,6 +84,12 @@ const char* DivPlatformGB::getEffectName(unsigned char effect) {
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void DivPlatformGB::acquire(short* bufL, short* bufR, size_t start, size_t len) {
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for (size_t i=start; i<start+len; i++) {
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if (!writes.empty()) {
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QueuedWrite& w=writes.front();
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GB_apu_write(gb,w.addr,w.val);
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writes.pop();
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}
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GB_advance_cycles(gb,16);
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bufL[i]=gb->apu_output.final_sample.left;
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bufR[i]=gb->apu_output.final_sample.right;
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@ -97,8 +103,8 @@ void DivPlatformGB::acquire(short* bufL, short* bufR, size_t start, size_t len)
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void DivPlatformGB::updateWave() {
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rWrite(0x1a,0);
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for (int i=0; i<16; i++) {
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int nibble1=15-ws.output[((i<<1)+antiClickWavePos)&31];
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int nibble2=15-ws.output[((1+(i<<1))+antiClickWavePos)&31];
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int nibble1=15-ws.output[((i<<1)+antiClickWavePos-1)&31];
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int nibble2=15-ws.output[((1+(i<<1))+antiClickWavePos-1)&31];
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rWrite(0x30+i,(nibble1<<4)|nibble2);
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}
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antiClickWavePos&=31;
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@ -160,6 +166,25 @@ void DivPlatformGB::tick(bool sysTick) {
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for (int i=0; i<4; i++) {
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chan[i].std.next();
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if (chan[i].softEnv) {
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if (chan[i].std.vol.had) {
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chan[i].outVol=VOL_SCALE_LINEAR(chan[i].vol&15,MIN(15,chan[i].std.vol.val),15);
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if (chan[i].outVol<0) chan[i].outVol=0;
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if (i==2) {
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rWrite(16+i*5+2,gbVolMap[chan[i].outVol]);
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chan[i].soundLen=64;
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} else {
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chan[i].envLen=0;
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chan[i].envDir=1;
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chan[i].envVol=chan[i].outVol;
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chan[i].soundLen=64;
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if (!chan[i].keyOn) chan[i].killIt=true;
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chan[i].freqChanged=true;
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}
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}
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}
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if (chan[i].std.arp.had) {
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if (i==3) { // noise
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if (chan[i].std.arp.mode) {
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@ -189,7 +214,7 @@ void DivPlatformGB::tick(bool sysTick) {
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chan[i].duty=chan[i].std.duty.val;
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if (i!=2) {
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rWrite(16+i*5+1,((chan[i].duty&3)<<6)|(63-(chan[i].soundLen&63)));
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} else {
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} else if (!chan[i].softEnv) {
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if (parent->song.waveDutyIsVol) {
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rWrite(16+i*5+2,gbVolMap[(chan[i].std.duty.val&3)<<2]);
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}
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@ -233,12 +258,63 @@ void DivPlatformGB::tick(bool sysTick) {
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}
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}
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}
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// run hardware sequence
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if (chan[i].active) {
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if (--chan[i].hwSeqDelay<=0) {
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chan[i].hwSeqDelay=0;
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DivInstrument* ins=parent->getIns(chan[i].ins,DIV_INS_GB);
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int hwSeqCount=0;
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while (chan[i].hwSeqPos<ins->gb.hwSeqLen && hwSeqCount<4) {
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bool leave=false;
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unsigned short data=ins->gb.hwSeq[chan[i].hwSeqPos].data;
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switch (ins->gb.hwSeq[chan[i].hwSeqPos].cmd) {
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case DivInstrumentGB::DIV_GB_HWCMD_ENVELOPE:
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if (!chan[i].softEnv) {
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chan[i].envLen=data&7;
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chan[i].envDir=(data&8)?1:0;
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chan[i].envVol=(data>>4)&15;
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chan[i].soundLen=data>>8;
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chan[i].keyOn=true;
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}
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break;
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case DivInstrumentGB::DIV_GB_HWCMD_SWEEP:
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chan[i].sweep=data;
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chan[i].sweepChanged=true;
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break;
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case DivInstrumentGB::DIV_GB_HWCMD_WAIT:
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chan[i].hwSeqDelay=data+1;
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leave=true;
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break;
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case DivInstrumentGB::DIV_GB_HWCMD_WAIT_REL:
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if (!chan[i].released) {
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chan[i].hwSeqPos--;
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leave=true;
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}
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break;
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case DivInstrumentGB::DIV_GB_HWCMD_LOOP:
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chan[i].hwSeqPos=data-1;
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break;
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case DivInstrumentGB::DIV_GB_HWCMD_LOOP_REL:
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if (!chan[i].released) {
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chan[i].hwSeqPos=data-1;
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}
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break;
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}
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chan[i].hwSeqPos++;
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if (leave) break;
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hwSeqCount++;
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}
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}
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}
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if (chan[i].sweepChanged) {
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chan[i].sweepChanged=false;
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if (i==0) {
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rWrite(16+i*5,chan[i].sweep);
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}
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}
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if (chan[i].freqChanged || chan[i].keyOn || chan[i].keyOff) {
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if (i==3) { // noise
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int ntPos=chan[i].baseFreq;
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@ -253,10 +329,11 @@ void DivPlatformGB::tick(bool sysTick) {
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if (chan[i].keyOn) {
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if (i==2) { // wave
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rWrite(16+i*5,0x80);
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rWrite(16+i*5+2,gbVolMap[chan[i].vol]);
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rWrite(16+i*5+2,gbVolMap[chan[i].outVol]);
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} else {
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rWrite(16+i*5+1,((chan[i].duty&3)<<6)|(63-(chan[i].soundLen&63)));
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rWrite(16+i*5+2,((chan[i].vol<<4))|(chan[i].envLen&7)|((chan[i].envDir&1)<<3));
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rWrite(16+i*5+2,((chan[i].envVol<<4))|(chan[i].envLen&7)|((chan[i].envDir&1)<<3));
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chan[i].lastKill=chan[i].envVol;
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}
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}
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if (chan[i].keyOff) {
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@ -276,6 +353,25 @@ void DivPlatformGB::tick(bool sysTick) {
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if (chan[i].keyOn) chan[i].keyOn=false;
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if (chan[i].keyOff) chan[i].keyOff=false;
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chan[i].freqChanged=false;
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if (chan[i].killIt) {
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if (i!=2) {
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//rWrite(16+i*5+2,8);
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int killDelta=chan[i].lastKill-chan[i].outVol+1;
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if (killDelta<0) killDelta+=16;
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chan[i].lastKill=chan[i].outVol;
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if (killDelta!=1) {
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rWrite(16+i*5+2,((chan[i].envVol<<4))|8);
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for (int j=0; j<killDelta; j++) {
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rWrite(16+i*5+2,0x09);
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rWrite(16+i*5+2,0x11);
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rWrite(16+i*5+2,0x08);
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}
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}
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}
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chan[i].killIt=false;
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}
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}
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}
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}
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@ -300,6 +396,10 @@ int DivPlatformGB::dispatch(DivCommand c) {
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}
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chan[c.chan].active=true;
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chan[c.chan].keyOn=true;
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chan[c.chan].hwSeqPos=0;
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chan[c.chan].hwSeqDelay=0;
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chan[c.chan].released=false;
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chan[c.chan].softEnv=ins->gb.softEnv;
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chan[c.chan].macroInit(ins);
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if (c.chan==2) {
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if (chan[c.chan].wave<0) {
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@ -308,23 +408,29 @@ int DivPlatformGB::dispatch(DivCommand c) {
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}
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ws.init(ins,32,15,chan[c.chan].insChanged);
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}
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if (chan[c.chan].insChanged) {
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if ((chan[c.chan].insChanged || ins->gb.alwaysInit) && !chan[c.chan].softEnv) {
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chan[c.chan].envVol=ins->gb.envVol;
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chan[c.chan].envLen=ins->gb.envLen;
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chan[c.chan].envDir=ins->gb.envDir;
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chan[c.chan].soundLen=ins->gb.soundLen;
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}
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if (c.chan==2 && chan[c.chan].softEnv) {
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chan[c.chan].soundLen=64;
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}
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chan[c.chan].insChanged=false;
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break;
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}
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case DIV_CMD_NOTE_OFF:
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chan[c.chan].active=false;
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chan[c.chan].keyOff=true;
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chan[c.chan].hwSeqPos=0;
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chan[c.chan].hwSeqDelay=0;
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chan[c.chan].macroInit(NULL);
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break;
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case DIV_CMD_NOTE_OFF_ENV:
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case DIV_CMD_ENV_RELEASE:
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chan[c.chan].std.release();
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chan[c.chan].released=true;
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break;
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case DIV_CMD_INSTRUMENT:
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if (chan[c.chan].ins!=c.value || c.value2==1) {
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@ -332,21 +438,32 @@ int DivPlatformGB::dispatch(DivCommand c) {
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chan[c.chan].insChanged=true;
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if (c.chan!=2) {
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DivInstrument* ins=parent->getIns(chan[c.chan].ins,DIV_INS_GB);
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chan[c.chan].envVol=ins->gb.envVol;
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chan[c.chan].envLen=ins->gb.envLen;
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chan[c.chan].envDir=ins->gb.envDir;
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chan[c.chan].soundLen=ins->gb.soundLen;
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chan[c.chan].vol=chan[c.chan].envVol;
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if (parent->song.gbInsAffectsEnvelope) {
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rWrite(16+c.chan*5+2,((chan[c.chan].vol<<4))|(chan[c.chan].envLen&7)|((chan[c.chan].envDir&1)<<3));
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if (!ins->gb.softEnv) {
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chan[c.chan].envVol=ins->gb.envVol;
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chan[c.chan].envLen=ins->gb.envLen;
|
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chan[c.chan].envDir=ins->gb.envDir;
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chan[c.chan].soundLen=ins->gb.soundLen;
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chan[c.chan].vol=chan[c.chan].envVol;
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chan[c.chan].outVol=chan[c.chan].vol;
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if (parent->song.gbInsAffectsEnvelope) {
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rWrite(16+c.chan*5+2,((chan[c.chan].vol<<4))|(chan[c.chan].envLen&7)|((chan[c.chan].envDir&1)<<3));
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}
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}
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}
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}
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break;
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case DIV_CMD_VOLUME:
|
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chan[c.chan].vol=c.value;
|
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chan[c.chan].outVol=c.value;
|
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if (c.chan==2) {
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rWrite(16+c.chan*5+2,gbVolMap[chan[c.chan].vol]);
|
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rWrite(16+c.chan*5+2,gbVolMap[chan[c.chan].outVol]);
|
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}
|
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if (!chan[c.chan].softEnv) {
|
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chan[c.chan].envVol=chan[c.chan].vol;
|
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} else if (c.chan!=2) {
|
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chan[c.chan].envVol=chan[c.chan].vol;
|
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if (!chan[c.chan].keyOn) chan[c.chan].killIt=true;
|
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chan[c.chan].freqChanged=true;
|
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}
|
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break;
|
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case DIV_CMD_GET_VOLUME:
|
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|
|
@ -481,7 +598,7 @@ void DivPlatformGB::reset() {
|
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}
|
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memset(gb,0,sizeof(GB_gameboy_t));
|
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memset(regPool,0,128);
|
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gb->model=GB_MODEL_DMG_B;
|
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gb->model=model;
|
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GB_apu_init(gb);
|
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GB_set_sample_rate(gb,rate);
|
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// enable all channels
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|
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@ -495,10 +612,18 @@ void DivPlatformGB::reset() {
|
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antiClickWavePos=0;
|
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}
|
||||
|
||||
int DivPlatformGB::getPortaFloor(int ch) {
|
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return 24;
|
||||
}
|
||||
|
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bool DivPlatformGB::isStereo() {
|
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return true;
|
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}
|
||||
|
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bool DivPlatformGB::getDCOffRequired() {
|
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return (model==GB_MODEL_AGB);
|
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}
|
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|
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void DivPlatformGB::notifyInsChange(int ins) {
|
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for (int i=0; i<4; i++) {
|
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if (chan[i].ins==ins) {
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|
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@ -531,6 +656,20 @@ void DivPlatformGB::poke(std::vector<DivRegWrite>& wlist) {
|
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|
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void DivPlatformGB::setFlags(unsigned int flags) {
|
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antiClickEnabled=!(flags&8);
|
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switch (flags&3) {
|
||||
case 0:
|
||||
model=GB_MODEL_DMG_B;
|
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break;
|
||||
case 1:
|
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model=GB_MODEL_CGB_C;
|
||||
break;
|
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case 2:
|
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model=GB_MODEL_CGB_E;
|
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break;
|
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case 3:
|
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model=GB_MODEL_AGB;
|
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break;
|
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}
|
||||
}
|
||||
|
||||
int DivPlatformGB::init(DivEngine* p, int channels, int sugRate, unsigned int flags) {
|
||||
|
|
@ -544,6 +683,7 @@ int DivPlatformGB::init(DivEngine* p, int channels, int sugRate, unsigned int fl
|
|||
parent=p;
|
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dumpWrites=false;
|
||||
skipRegisterWrites=false;
|
||||
model=GB_MODEL_DMG_B;
|
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gb=new GB_gameboy_t;
|
||||
setFlags(flags);
|
||||
reset();
|
||||
|
|
|
|||
|
|
@ -24,15 +24,17 @@
|
|||
#include "../macroInt.h"
|
||||
#include "../waveSynth.h"
|
||||
#include "sound/gb/gb.h"
|
||||
#include <queue>
|
||||
|
||||
class DivPlatformGB: public DivDispatch {
|
||||
struct Channel {
|
||||
int freq, baseFreq, pitch, pitch2, note, ins;
|
||||
unsigned char duty, sweep;
|
||||
bool active, insChanged, freqChanged, sweepChanged, keyOn, keyOff, inPorta;
|
||||
signed char vol, outVol, wave;
|
||||
bool active, insChanged, freqChanged, sweepChanged, keyOn, keyOff, inPorta, released, softEnv, killIt;
|
||||
signed char vol, outVol, wave, lastKill;
|
||||
unsigned char envVol, envDir, envLen, soundLen;
|
||||
unsigned short hwSeqPos, hwSeqDelay;
|
||||
unsigned short hwSeqPos;
|
||||
short hwSeqDelay;
|
||||
DivMacroInt std;
|
||||
void macroInit(DivInstrument* which) {
|
||||
std.init(which);
|
||||
|
|
@ -54,9 +56,13 @@ class DivPlatformGB: public DivDispatch {
|
|||
keyOn(false),
|
||||
keyOff(false),
|
||||
inPorta(false),
|
||||
released(false),
|
||||
softEnv(false),
|
||||
killIt(false),
|
||||
vol(15),
|
||||
outVol(15),
|
||||
wave(-1),
|
||||
lastKill(0),
|
||||
envVol(0),
|
||||
envDir(0),
|
||||
envLen(0),
|
||||
|
|
@ -70,10 +76,17 @@ class DivPlatformGB: public DivDispatch {
|
|||
bool antiClickEnabled;
|
||||
unsigned char lastPan;
|
||||
DivWaveSynth ws;
|
||||
struct QueuedWrite {
|
||||
unsigned char addr;
|
||||
unsigned char val;
|
||||
QueuedWrite(unsigned char a, unsigned char v): addr(a), val(v) {}
|
||||
};
|
||||
std::queue<QueuedWrite> writes;
|
||||
|
||||
int antiClickPeriodCount, antiClickWavePos;
|
||||
|
||||
GB_gameboy_t* gb;
|
||||
GB_model_t model;
|
||||
unsigned char regPool[128];
|
||||
|
||||
unsigned char procMute();
|
||||
|
|
@ -91,7 +104,9 @@ class DivPlatformGB: public DivDispatch {
|
|||
void forceIns();
|
||||
void tick(bool sysTick=true);
|
||||
void muteChannel(int ch, bool mute);
|
||||
int getPortaFloor(int ch);
|
||||
bool isStereo();
|
||||
bool getDCOffRequired();
|
||||
void notifyInsChange(int ins);
|
||||
void notifyWaveChange(int wave);
|
||||
void notifyInsDeletion(void* ins);
|
||||
|
|
|
|||
|
|
@ -115,7 +115,7 @@ void DivPlatformPCE::acquire(short* bufL, short* bufR, size_t start, size_t len)
|
|||
pce->ResetTS(0);
|
||||
|
||||
for (int i=0; i<6; i++) {
|
||||
oscBuf[i]->data[oscBuf[i]->needle++]=(pce->channel[i].blip_prev_samp[0]+pce->channel[i].blip_prev_samp[1])<<1;
|
||||
oscBuf[i]->data[oscBuf[i]->needle++]=CLAMP((pce->channel[i].blip_prev_samp[0]+pce->channel[i].blip_prev_samp[1])<<1,-32768,32767);
|
||||
}
|
||||
|
||||
tempL[0]=(tempL[0]>>1)+(tempL[0]>>2);
|
||||
|
|
|
|||
|
|
@ -366,7 +366,7 @@ void DivPlatformQSound::tick(bool sysTick) {
|
|||
rWrite(q1_reg_map[Q1V_LOOP][i], qsound_loop);
|
||||
rWrite(q1_reg_map[Q1V_START][i], qsound_addr);
|
||||
rWrite(q1_reg_map[Q1V_PHASE][i], 0x8000);
|
||||
//logV("ch %d bank=%04x, addr=%04x, end=%04x, loop=%04x!",i,qsound_bank,qsound_addr,qsound_end,qsound_loop);
|
||||
logV("ch %d bank=%04x, addr=%04x, end=%04x, loop=%04x!",i,qsound_bank,qsound_addr,qsound_end,qsound_loop);
|
||||
// Write sample address. Enable volume
|
||||
if (!chan[i].std.vol.had) {
|
||||
rWrite(q1_reg_map[Q1V_VOL][i], chan[i].vol << 4);
|
||||
|
|
|
|||
|
|
@ -562,7 +562,7 @@ struct DivSong {
|
|||
linearPitch(2),
|
||||
pitchSlideSpeed(4),
|
||||
loopModality(0),
|
||||
properNoiseLayout(false),
|
||||
properNoiseLayout(true),
|
||||
waveDutyIsVol(false),
|
||||
resetMacroOnPorta(false),
|
||||
legacyVolumeSlides(false),
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue