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						commit
						7c509ba9b8
					
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					@ -1523,7 +1523,9 @@ void FurnaceGUI::drawPattern() {
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          continue;          
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					          continue;          
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        }
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					        }
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        ImGui::TableNextColumn();
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					        ImGui::TableNextColumn();
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        if (e->isPlaying() && oldRow==i) {
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					        if (edit && cursor.y==i) {
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					          ImGui::TableSetBgColor(ImGuiTableBgTarget_RowBg0,ImGui::GetColorU32(uiColors[GUI_COLOR_EDITING]));
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					        } else if (e->isPlaying() && oldRow==i) {
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          ImGui::TableSetBgColor(ImGuiTableBgTarget_RowBg0,0x40ffffff);
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					          ImGui::TableSetBgColor(ImGuiTableBgTarget_RowBg0,0x40ffffff);
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        } else if (e->song.hilightB>0 && !(i%e->song.hilightB)) {
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					        } else if (e->song.hilightB>0 && !(i%e->song.hilightB)) {
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          ImGui::TableSetBgColor(ImGuiTableBgTarget_RowBg0,ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_HI_2]));
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					          ImGui::TableSetBgColor(ImGuiTableBgTarget_RowBg0,ImGui::GetColorU32(uiColors[GUI_COLOR_PATTERN_HI_2]));
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					@ -3832,6 +3834,7 @@ FurnaceGUI::FurnaceGUI():
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  oldOrdersLen(0) {
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					  oldOrdersLen(0) {
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  uiColors[GUI_COLOR_BACKGROUND]=ImVec4(0.1f,0.1f,0.1f,1.0f);
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					  uiColors[GUI_COLOR_BACKGROUND]=ImVec4(0.1f,0.1f,0.1f,1.0f);
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  uiColors[GUI_COLOR_FRAME_BACKGROUND]=ImVec4(0.0f,0.0f,0.0f,0.85f);
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					  uiColors[GUI_COLOR_FRAME_BACKGROUND]=ImVec4(0.0f,0.0f,0.0f,0.85f);
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					  uiColors[GUI_COLOR_EDITING]=ImVec4(0.2f,0.1f,0.1f,1.0f);
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  uiColors[GUI_COLOR_INSTR_FM]=ImVec4(0.6f,0.9f,1.0f,1.0f);
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					  uiColors[GUI_COLOR_INSTR_FM]=ImVec4(0.6f,0.9f,1.0f,1.0f);
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  uiColors[GUI_COLOR_INSTR_STD]=ImVec4(0.6f,1.0f,0.5f,1.0f);
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					  uiColors[GUI_COLOR_INSTR_STD]=ImVec4(0.6f,1.0f,0.5f,1.0f);
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  uiColors[GUI_COLOR_INSTR_GB]=ImVec4(1.0f,1.0f,0.5f,1.0f);
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					  uiColors[GUI_COLOR_INSTR_GB]=ImVec4(1.0f,1.0f,0.5f,1.0f);
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					@ -13,6 +13,7 @@ enum FurnaceGUIColors {
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  GUI_COLOR_HEADER,
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					  GUI_COLOR_HEADER,
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  GUI_COLOR_ITEM_BACKGROUND,
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					  GUI_COLOR_ITEM_BACKGROUND,
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  GUI_COLOR_ITEM_FOREGROUND,
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					  GUI_COLOR_ITEM_FOREGROUND,
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					  GUI_COLOR_EDITING,
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  GUI_COLOR_INSTR_FM,
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					  GUI_COLOR_INSTR_FM,
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  GUI_COLOR_INSTR_STD,
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					  GUI_COLOR_INSTR_STD,
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  GUI_COLOR_INSTR_GB,
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					  GUI_COLOR_INSTR_GB,
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