Rewrite per-system effect handling (#548)

* Rewrite per-system effect handling

* fix build

* C64: fix fine cutoff regression

* fix some more crashes

Co-authored-by: tildearrow <tildearrow@protonmail.com>
This commit is contained in:
Natt Akuma 2022-08-18 13:26:22 +07:00 committed by GitHub
parent 5c5d9368bc
commit 7c42453422
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
88 changed files with 477 additions and 2571 deletions

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@ -27,18 +27,6 @@ const char** DivPlatformZXBeeper::getRegisterSheet() {
return NULL;
}
const char* DivPlatformZXBeeper::getEffectName(unsigned char effect) {
switch (effect) {
case 0x12:
return "12xx: Set pulse width";
break;
case 0x17:
return "17xx: Trigger overlay drum";
break;
}
return NULL;
}
void DivPlatformZXBeeper::acquire(short* bufL, short* bufR, size_t start, size_t len) {
bool o=false;
for (size_t h=start; h<start+len; h++) {