Rewrite per-system effect handling (#548)
* Rewrite per-system effect handling * fix build * C64: fix fine cutoff regression * fix some more crashes Co-authored-by: tildearrow <tildearrow@protonmail.com>
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88 changed files with 477 additions and 2571 deletions
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@ -92,7 +92,6 @@ class DivPlatformRF5C68: public DivDispatch {
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void poke(unsigned int addr, unsigned short val);
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void poke(std::vector<DivRegWrite>& wlist);
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const char** getRegisterSheet();
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const char* getEffectName(unsigned char effect);
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const void* getSampleMem(int index = 0);
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size_t getSampleMemCapacity(int index = 0);
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size_t getSampleMemUsage(int index = 0);
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