Rewrite per-system effect handling (#548)
* Rewrite per-system effect handling * fix build * C64: fix fine cutoff regression * fix some more crashes Co-authored-by: tildearrow <tildearrow@protonmail.com>
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88 changed files with 477 additions and 2571 deletions
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@ -97,7 +97,6 @@ class DivPlatformMSM6295: public DivDispatch, public vgsound_emu_mem_intf {
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virtual void poke(std::vector<DivRegWrite>& wlist) override;
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virtual void setFlags(unsigned int flags) override;
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virtual const char** getRegisterSheet() override;
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virtual const char* getEffectName(unsigned char effect) override;
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virtual const void* getSampleMem(int index) override;
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virtual size_t getSampleMemCapacity(int index) override;
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virtual size_t getSampleMemUsage(int index) override;
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