Rewrite per-system effect handling (#548)
* Rewrite per-system effect handling * fix build * C64: fix fine cutoff regression * fix some more crashes Co-authored-by: tildearrow <tildearrow@protonmail.com>
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88 changed files with 477 additions and 2571 deletions
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@ -129,19 +129,6 @@ const char** DivPlatformLynx::getRegisterSheet() {
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return regCheatSheetLynx;
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}
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const char* DivPlatformLynx::getEffectName(unsigned char effect) {
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switch (effect)
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{
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case 0x30: case 0x31: case 0x32: case 0x33:
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case 0x34: case 0x35: case 0x36: case 0x37:
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case 0x38: case 0x39: case 0x3a: case 0x3b:
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case 0x3c: case 0x3d: case 0x3e: case 0x3f:
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return "3xxx: Load LFSR (0 to FFF)";
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break;
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}
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return NULL;
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}
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void DivPlatformLynx::acquire(short* bufL, short* bufR, size_t start, size_t len) {
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for (size_t h=start; h<start+len; h++) {
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for (int i=0; i<4; i++) {
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