Rewrite per-system effect handling (#548)
* Rewrite per-system effect handling * fix build * C64: fix fine cutoff regression * fix some more crashes Co-authored-by: tildearrow <tildearrow@protonmail.com>
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88 changed files with 477 additions and 2571 deletions
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@ -61,27 +61,6 @@ const char** DivPlatformGB::getRegisterSheet() {
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return regCheatSheetGB;
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}
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const char* DivPlatformGB::getEffectName(unsigned char effect) {
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switch (effect) {
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case 0x10:
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return "10xx: Change waveform";
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break;
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case 0x11:
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return "11xx: Set noise length (0: long; 1: short)";
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break;
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case 0x12:
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return "12xx: Set duty cycle (0 to 3)";
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break;
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case 0x13:
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return "13xy: Setup sweep (x: time; y: shift)";
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break;
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case 0x14:
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return "14xx: Set sweep direction (0: up; 1: down)";
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break;
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}
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return NULL;
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}
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void DivPlatformGB::acquire(short* bufL, short* bufR, size_t start, size_t len) {
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for (size_t i=start; i<start+len; i++) {
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if (!writes.empty()) {
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