Rewrite per-system effect handling (#548)

* Rewrite per-system effect handling

* fix build

* C64: fix fine cutoff regression

* fix some more crashes

Co-authored-by: tildearrow <tildearrow@protonmail.com>
This commit is contained in:
Natt Akuma 2022-08-18 13:26:22 +07:00 committed by GitHub
parent 5c5d9368bc
commit 7c42453422
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
88 changed files with 477 additions and 2571 deletions

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@ -50,111 +50,6 @@ const char** DivPlatformArcade::getRegisterSheet() {
return regCheatSheetOPM;
}
const char* DivPlatformArcade::getEffectName(unsigned char effect) {
switch (effect) {
case 0x10:
return "10xx: Set noise frequency (xx: value; 0 disables noise)";
break;
case 0x11:
return "11xx: Set feedback (0 to 7)";
break;
case 0x12:
return "12xx: Set level of operator 1 (0 highest, 7F lowest)";
break;
case 0x13:
return "13xx: Set level of operator 2 (0 highest, 7F lowest)";
break;
case 0x14:
return "14xx: Set level of operator 3 (0 highest, 7F lowest)";
break;
case 0x15:
return "15xx: Set level of operator 4 (0 highest, 7F lowest)";
break;
case 0x16:
return "16xy: Set operator multiplier (x: operator from 1 to 4; y: multiplier)";
break;
case 0x17:
return "17xx: Set LFO speed";
break;
case 0x18:
return "18xx: Set LFO waveform (0 saw, 1 square, 2 triangle, 3 noise)";
break;
case 0x19:
return "19xx: Set attack of all operators (0 to 1F)";
break;
case 0x1a:
return "1Axx: Set attack of operator 1 (0 to 1F)";
break;
case 0x1b:
return "1Bxx: Set attack of operator 2 (0 to 1F)";
break;
case 0x1c:
return "1Cxx: Set attack of operator 3 (0 to 1F)";
break;
case 0x1d:
return "1Dxx: Set attack of operator 4 (0 to 1F)";
break;
case 0x1e:
return "1Exx: Set AM depth (0 to 7F)";
break;
case 0x1f:
return "1Fxx: Set PM depth (0 to 7F)";
break;
case 0x30:
return "30xx: Toggle hard envelope reset on new notes";
break;
case 0x50:
return "50xy: Set AM (x: operator from 1 to 4 (0 for all ops); y: AM)";
break;
case 0x51:
return "51xy: Set sustain level (x: operator from 1 to 4 (0 for all ops); y: sustain)";
break;
case 0x52:
return "52xy: Set release (x: operator from 1 to 4 (0 for all ops); y: release)";
break;
case 0x53:
return "53xy: Set detune (x: operator from 1 to 4 (0 for all ops); y: detune where 3 is center)";
break;
case 0x54:
return "54xy: Set envelope scale (x: operator from 1 to 4 (0 for all ops); y: scale from 0 to 3)";
break;
case 0x55:
return "55xy: Set detune 2 (x: operator from 1 to 4 (0 for all ops); y: detune from 0 to 3)";
break;
case 0x56:
return "56xx: Set decay of all operators (0 to 1F)";
break;
case 0x57:
return "57xx: Set decay of operator 1 (0 to 1F)";
break;
case 0x58:
return "58xx: Set decay of operator 2 (0 to 1F)";
break;
case 0x59:
return "59xx: Set decay of operator 3 (0 to 1F)";
break;
case 0x5a:
return "5Axx: Set decay of operator 4 (0 to 1F)";
break;
case 0x5b:
return "5Bxx: Set decay 2 of all operators (0 to 1F)";
break;
case 0x5c:
return "5Cxx: Set decay 2 of operator 1 (0 to 1F)";
break;
case 0x5d:
return "5Dxx: Set decay 2 of operator 2 (0 to 1F)";
break;
case 0x5e:
return "5Exx: Set decay 2 of operator 3 (0 to 1F)";
break;
case 0x5f:
return "5Fxx: Set decay 2 of operator 4 (0 to 1F)";
break;
}
return NULL;
}
void DivPlatformArcade::acquire_nuked(short* bufL, short* bufR, size_t start, size_t len) {
static int o[2];