GUI: prepare for oscilloscope improvements
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6 changed files with 65 additions and 17 deletions
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@ -49,17 +49,9 @@ void FurnaceGUI::drawVolMeter() {
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ImGuiStyle& style=ImGui::GetStyle();
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ImGui::ItemSize(ImVec2(4.0f,4.0f),style.FramePadding.y);
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ImU32 lowColor=ImGui::GetColorU32(uiColors[GUI_COLOR_VOLMETER_LOW]);
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float peakDecay=0.05f*60.0f*ImGui::GetIO().DeltaTime;
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if (ImGui::ItemAdd(rect,ImGui::GetID("volMeter"))) {
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ImGui::RenderFrame(rect.Min,rect.Max,ImGui::GetColorU32(ImGuiCol_FrameBg),true,style.FrameRounding);
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for (int i=0; i<2; i++) {
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peak[i]*=1.0-peakDecay;
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if (peak[i]<0.0001) peak[i]=0.0;
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for (int j=0; j<e->oscSize; j++) {
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if (fabs(e->oscBuf[i][j])>peak[i]) {
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peak[i]=fabs(e->oscBuf[i][j]);
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}
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}
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float logPeak=(20*log10(peak[i])/36.0);
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if (logPeak==NAN) logPeak=0.0;
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if (logPeak<-1.0) logPeak=-1.0;
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