giga-refactor, part 6
make engine dispatchChanOfChan-aware
This commit is contained in:
parent
5bde25cf2f
commit
7b11fe68ad
7 changed files with 60 additions and 27 deletions
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@ -704,7 +704,12 @@ bool DivCSPlayer::init() {
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// initialize state
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for (int i=0; i<e->getTotalChannelCount(); i++) {
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chan[i].volMax=(e->getDispatch(e->song.dispatchOfChan[i])->dispatch(DivCommand(DIV_CMD_GET_VOLMAX,e->song.dispatchChanOfChan[i]))<<8)|0xff;
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if (e->song.dispatchChanOfChan[i]>=0) {
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chan[i].volMax=(e->getDispatch(e->song.dispatchOfChan[i])->dispatch(DivCommand(DIV_CMD_GET_VOLMAX,e->song.dispatchChanOfChan[i]))<<8)|0xff;
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} else {
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// fallback
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chan[i].volMax=0xfff;
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}
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chan[i].volume=chan[i].volMax;
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}
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@ -1536,21 +1536,25 @@ DivChannelState* DivEngine::getChanState(int ch) {
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unsigned short DivEngine::getChanPan(int ch) {
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if (ch<0 || ch>=song.chans) return 0;
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if (song.dispatchChanOfChan[ch]<0) return 0;
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return disCont[song.dispatchOfChan[ch]].dispatch->getPan(song.dispatchChanOfChan[ch]);
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}
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void* DivEngine::getDispatchChanState(int ch) {
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if (ch<0 || ch>=song.chans) return NULL;
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if (song.dispatchChanOfChan[ch]<0) return NULL;
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return disCont[song.dispatchOfChan[ch]].dispatch->getChanState(song.dispatchChanOfChan[ch]);
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}
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void DivEngine::getChanPaired(int ch, std::vector<DivChannelPair>& ret) {
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if (ch<0 || ch>=song.chans) return;
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if (song.dispatchChanOfChan[ch]<0) return;
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disCont[song.dispatchOfChan[ch]].dispatch->getPaired(song.dispatchChanOfChan[ch],ret);
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}
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DivChannelModeHints DivEngine::getChanModeHints(int ch) {
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if (ch<0 || ch>=song.chans) return DivChannelModeHints();
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if (song.dispatchChanOfChan[ch]<0) return DivChannelModeHints();
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return disCont[song.dispatchOfChan[ch]].dispatch->getModeHints(song.dispatchChanOfChan[ch]);
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}
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@ -1564,16 +1568,19 @@ unsigned char* DivEngine::getRegisterPool(int sys, int& size, int& depth) {
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DivMacroInt* DivEngine::getMacroInt(int chan) {
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if (chan<0 || chan>=song.chans) return NULL;
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if (song.dispatchChanOfChan[chan]<0) return NULL;
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return disCont[song.dispatchOfChan[chan]].dispatch->getChanMacroInt(song.dispatchChanOfChan[chan]);
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}
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DivSamplePos DivEngine::getSamplePos(int chan) {
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if (chan<0 || chan>=song.chans) return DivSamplePos();
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if (song.dispatchChanOfChan[chan]<0) return DivSamplePos();
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return disCont[song.dispatchOfChan[chan]].dispatch->getSamplePos(song.dispatchChanOfChan[chan]);
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}
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DivDispatchOscBuffer* DivEngine::getOscBuffer(int chan) {
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if (chan<0 || chan>=song.chans) return NULL;
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if (song.dispatchChanOfChan[chan]<0) return NULL;
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return disCont[song.dispatchOfChan[chan]].dispatch->getOscBuffer(song.dispatchChanOfChan[chan]);
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}
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@ -2070,6 +2077,7 @@ void DivEngine::stop() {
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// reset all chan oscs
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for (int i=0; i<song.chans; i++) {
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if (song.dispatchChanOfChan[i]<0) continue;
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DivDispatchOscBuffer* buf=disCont[song.dispatchOfChan[i]].dispatch->getOscBuffer(song.dispatchChanOfChan[i]);
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if (buf!=NULL) {
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buf->reset();
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@ -2118,7 +2126,9 @@ void DivEngine::reset() {
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}
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for (int i=0; i<DIV_MAX_CHANS; i++) {
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chan[i]=DivChannelState();
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if (i<song.chans) chan[i].volMax=(disCont[song.dispatchOfChan[i]].dispatch->dispatch(DivCommand(DIV_CMD_GET_VOLMAX,song.dispatchChanOfChan[i]))<<8)|0xff;
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if (i<song.chans && song.dispatchChanOfChan[i]>=0) {
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chan[i].volMax=(disCont[song.dispatchOfChan[i]].dispatch->dispatch(DivCommand(DIV_CMD_GET_VOLMAX,song.dispatchChanOfChan[i]))<<8)|0xff;
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}
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chan[i].volume=chan[i].volMax;
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if (!song.linearPitch) chan[i].vibratoFine=4;
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}
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@ -2393,6 +2403,7 @@ int DivEngine::mapVelocity(int ch, float vel) {
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if (ch<0) return 0;
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if (ch>=song.chans) return 0;
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if (disCont[song.dispatchOfChan[ch]].dispatch==NULL) return 0;
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if (song.dispatchChanOfChan[ch]<0) return 0;
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return disCont[song.dispatchOfChan[ch]].dispatch->mapVelocity(song.dispatchChanOfChan[ch],vel);
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}
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@ -2400,6 +2411,7 @@ float DivEngine::getGain(int ch, int vol) {
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if (ch<0) return 0;
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if (ch>=song.chans) return 0;
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if (disCont[song.dispatchOfChan[ch]].dispatch==NULL) return 0;
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if (song.dispatchChanOfChan[ch]<0) return 0;
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return disCont[song.dispatchOfChan[ch]].dispatch->getGain(song.dispatchChanOfChan[ch],vol);
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}
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@ -2525,14 +2537,14 @@ void DivEngine::toggleSolo(int chan) {
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if (!solo) {
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for (int i=0; i<song.chans; i++) {
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isMuted[i]=(i!=chan);
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if (disCont[song.dispatchOfChan[i]].dispatch!=NULL) {
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if (disCont[song.dispatchOfChan[i]].dispatch!=NULL && song.dispatchChanOfChan[i]>=0) {
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disCont[song.dispatchOfChan[i]].dispatch->muteChannel(song.dispatchChanOfChan[i],isMuted[i]);
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}
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}
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} else {
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for (int i=0; i<song.chans; i++) {
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isMuted[i]=false;
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if (disCont[song.dispatchOfChan[i]].dispatch!=NULL) {
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if (disCont[song.dispatchOfChan[i]].dispatch!=NULL && song.dispatchChanOfChan[i]>=0) {
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disCont[song.dispatchOfChan[i]].dispatch->muteChannel(song.dispatchChanOfChan[i],isMuted[i]);
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}
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}
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@ -2543,7 +2555,7 @@ void DivEngine::toggleSolo(int chan) {
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void DivEngine::muteChannel(int chan, bool mute) {
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BUSY_BEGIN;
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isMuted[chan]=mute;
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if (disCont[song.dispatchOfChan[chan]].dispatch!=NULL) {
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if (disCont[song.dispatchOfChan[chan]].dispatch!=NULL && song.dispatchChanOfChan[chan]>=0) {
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disCont[song.dispatchOfChan[chan]].dispatch->muteChannel(song.dispatchChanOfChan[chan],isMuted[chan]);
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}
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BUSY_END;
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@ -2553,7 +2565,7 @@ void DivEngine::unmuteAll() {
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BUSY_BEGIN;
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for (int i=0; i<song.chans; i++) {
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isMuted[i]=false;
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if (disCont[song.dispatchOfChan[i]].dispatch!=NULL) {
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if (disCont[song.dispatchOfChan[i]].dispatch!=NULL && song.dispatchChanOfChan[i]>=0) {
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disCont[song.dispatchOfChan[i]].dispatch->muteChannel(song.dispatchChanOfChan[i],isMuted[i]);
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}
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}
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@ -496,6 +496,11 @@ int DivEngine::dispatchCmd(DivCommand c) {
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}
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}
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// don't dispatch if the channel doesn't exist
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if (song.dispatchChanOfChan[c.dis]<0) {
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return 0;
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}
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// map the channel to channel of chip
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// c.dis is a copy of c.chan because we'll use it in the next call
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c.chan=song.dispatchChanOfChan[c.dis];
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@ -784,15 +789,10 @@ void DivEngine::processRow(int i, bool afterDelay) {
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chan[i].stopOnOff=false;
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}
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// depending on the system, portamento may still be disabled
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if (disCont[song.dispatchOfChan[i]].dispatch->keyOffAffectsPorta(song.dispatchChanOfChan[i])) {
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if (song.dispatchChanOfChan[i]>=0) if (disCont[song.dispatchOfChan[i]].dispatch->keyOffAffectsPorta(song.dispatchChanOfChan[i])) {
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chan[i].portaNote=-1;
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chan[i].portaSpeed=-1;
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dispatchCmd(DivCommand(DIV_CMD_HINT_PORTA,i,CLAMP(chan[i].portaNote,-128,127),MAX(chan[i].portaSpeed,0)));
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// this here is a now-disabled hack which makes the noise channel also stop when square 3 is
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/*if (i==2 && song.sysOfChan[i]==DIV_SYSTEM_SMS) {
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chan[i+1].portaNote=-1;
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chan[i+1].portaSpeed=-1;
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}*/
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}
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// another compatibility hack which schedules a second reset later just in case
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chan[i].scheduledSlideReset=true;
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@ -812,14 +812,10 @@ void DivEngine::processRow(int i, bool afterDelay) {
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dispatchCmd(DivCommand(DIV_CMD_HINT_PORTA,i,CLAMP(chan[i].portaNote,-128,127),MAX(chan[i].portaSpeed,0)));
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chan[i].stopOnOff=false;
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}
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if (disCont[song.dispatchOfChan[i]].dispatch->keyOffAffectsPorta(song.dispatchChanOfChan[i])) {
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if (song.dispatchChanOfChan[i]>=0) if (disCont[song.dispatchOfChan[i]].dispatch->keyOffAffectsPorta(song.dispatchChanOfChan[i])) {
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chan[i].portaNote=-1;
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chan[i].portaSpeed=-1;
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dispatchCmd(DivCommand(DIV_CMD_HINT_PORTA,i,CLAMP(chan[i].portaNote,-128,127),MAX(chan[i].portaSpeed,0)));
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/*if (i==2 && song.sysOfChan[i]==DIV_SYSTEM_SMS) {
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chan[i+1].portaNote=-1;
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chan[i+1].portaSpeed=-1;
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}*/
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}
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chan[i].scheduledSlideReset=true;
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}
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@ -839,7 +835,7 @@ void DivEngine::processRow(int i, bool afterDelay) {
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// ...unless there's a way to trigger keyOn twice
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if (!chan[i].keyOn) {
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// the behavior of arpeggio reset upon note off varies per system
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if (disCont[song.dispatchOfChan[i]].dispatch->keyOffAffectsArp(song.dispatchChanOfChan[i])) {
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if (song.dispatchChanOfChan[i]>=0) if (disCont[song.dispatchOfChan[i]].dispatch->keyOffAffectsArp(song.dispatchChanOfChan[i])) {
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chan[i].arp=0;
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dispatchCmd(DivCommand(DIV_CMD_HINT_ARPEGGIO,i,chan[i].arp));
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}
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@ -1039,7 +1035,7 @@ void DivEngine::processRow(int i, bool afterDelay) {
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// COMPAT FLAG: limit slide range
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// - this confines pitch slides from dispatch->getPortaFloor to C-8 (I think)
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// - yep, the lowest portamento note depends on the system...
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chan[i].portaNote=song.limitSlides?disCont[song.dispatchOfChan[i]].dispatch->getPortaFloor(song.dispatchChanOfChan[i]):-60;
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chan[i].portaNote=(song.limitSlides && song.dispatchChanOfChan[i]>=0)?disCont[song.dispatchOfChan[i]].dispatch->getPortaFloor(song.dispatchChanOfChan[i]):-60;
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chan[i].portaSpeed=effectVal;
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dispatchCmd(DivCommand(DIV_CMD_HINT_PORTA,i,CLAMP(chan[i].portaNote,-128,127),MAX(chan[i].portaSpeed,0)));
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chan[i].portaStop=true;
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@ -1684,7 +1680,7 @@ void DivEngine::processRow(int i, bool afterDelay) {
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chan[i].portaNote=song.limitSlides?0x60:255;
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} else {
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// COMPAT FLAG: limit slide range
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chan[i].portaNote=song.limitSlides?disCont[song.dispatchOfChan[i]].dispatch->getPortaFloor(song.dispatchChanOfChan[i]):-60;
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chan[i].portaNote=(song.limitSlides && song.dispatchChanOfChan[i]>=0)?disCont[song.dispatchOfChan[i]].dispatch->getPortaFloor(song.dispatchChanOfChan[i]):-60;
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}
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chan[i].portaSpeed=effectVal;
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chan[i].portaStop=true;
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@ -2080,7 +2076,10 @@ bool DivEngine::nextTick(bool noAccum, bool inhibitLowLat) {
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if (note.volume>=0 && !disCont[song.dispatchOfChan[note.channel]].dispatch->isVolGlobal()) {
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// map velocity to curve and then to equivalent chip volume
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float curvedVol=pow((float)note.volume/127.0f,midiVolExp);
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int mappedVol=disCont[song.dispatchOfChan[note.channel]].dispatch->mapVelocity(song.dispatchChanOfChan[note.channel],curvedVol);
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int mappedVol=0;
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if (song.dispatchChanOfChan[note.channel]>=0) {
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mappedVol=disCont[song.dispatchOfChan[note.channel]].dispatch->mapVelocity(song.dispatchChanOfChan[note.channel],curvedVol);
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}
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// fire command
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dispatchCmd(DivCommand(DIV_CMD_VOLUME,note.channel,mappedVol));
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}
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@ -2094,7 +2093,10 @@ bool DivEngine::nextTick(bool noAccum, bool inhibitLowLat) {
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chan[note.channel].lastIns=note.ins;
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} else {
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// note off
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DivMacroInt* macroInt=disCont[song.dispatchOfChan[note.channel]].dispatch->getChanMacroInt(song.dispatchChanOfChan[note.channel]);
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DivMacroInt* macroInt=NULL;
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if (song.dispatchChanOfChan[note.channel]>=0) {
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macroInt=disCont[song.dispatchOfChan[note.channel]].dispatch->getChanMacroInt(song.dispatchChanOfChan[note.channel]);
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}
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if (macroInt!=NULL) {
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// if the current instrument has a release point in any macros and
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// volume is per-channel, send a note release instead of a note off
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@ -2463,7 +2465,7 @@ bool DivEngine::nextTick(bool noAccum, bool inhibitLowLat) {
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chan[i].stopOnOff=false;
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}
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// depending on the system, portamento may still be disabled
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if (disCont[song.dispatchOfChan[i]].dispatch->keyOffAffectsPorta(song.dispatchChanOfChan[i])) {
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if (song.dispatchChanOfChan[i]>=0) if (disCont[song.dispatchOfChan[i]].dispatch->keyOffAffectsPorta(song.dispatchChanOfChan[i])) {
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chan[i].portaNote=-1;
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chan[i].portaSpeed=-1;
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dispatchCmd(DivCommand(DIV_CMD_HINT_PORTA,i,CLAMP(chan[i].portaNote,-128,127),MAX(chan[i].portaSpeed,0)));
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@ -2565,6 +2567,7 @@ bool DivEngine::nextTick(bool noAccum, bool inhibitLowLat) {
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shallStopSched=false;
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// reset all chan oscs
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for (int i=0; i<song.chans; i++) {
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if (song.dispatchChanOfChan[i]<0) continue;
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DivDispatchOscBuffer* buf=disCont[song.dispatchOfChan[i]].dispatch->getOscBuffer(song.dispatchChanOfChan[i]);
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if (buf!=NULL) {
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buf->reset();
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@ -710,17 +710,23 @@ void DivSong::recalcChans() {
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int chanIndex=0;
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memset(isInsTypePossible,0,DIV_INS_MAX*sizeof(bool));
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for (int i=0; i<systemLen; i++) {
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const DivSysDef* sysDef=DivEngine::getSystemDef(system[i]);
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int chanCount=systemChans[i];
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int firstChan=chans;
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chans+=chanCount;
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for (int j=0; j<chanCount; j++) {
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sysOfChan[chanIndex]=system[i];
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dispatchOfChan[chanIndex]=i;
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dispatchChanOfChan[chanIndex]=j;
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if (sysDef==NULL) {
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dispatchChanOfChan[chanIndex]=-1;
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} else if (j<sysDef->maxChans) {
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dispatchChanOfChan[chanIndex]=j;
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} else {
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dispatchChanOfChan[chanIndex]=-1;
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}
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dispatchFirstChan[chanIndex]=firstChan;
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chanIndex++;
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const DivSysDef* sysDef=DivEngine::getSystemDef(system[i]);
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if (sysDef!=NULL) {
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if (sysDef->chanInsType[j][0]!=DIV_INS_NULL) {
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isInsTypePossible[sysDef->chanInsType[j][0]]=true;
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@ -314,6 +314,7 @@ const char* DivEngine::getChannelName(int chan) {
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if (chan<0 || chan>song.chans) return "??";
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if (!curSubSong->chanName[chan].empty()) return curSubSong->chanName[chan].c_str();
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if (sysDefs[song.sysOfChan[chan]]==NULL) return "??";
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if (song.dispatchChanOfChan[chan]<0) return "??";
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const char* ret=sysDefs[song.sysOfChan[chan]]->chanNames[song.dispatchChanOfChan[chan]];
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if (ret==NULL) return "??";
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@ -324,6 +325,7 @@ const char* DivEngine::getChannelShortName(int chan) {
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if (chan<0 || chan>song.chans) return "??";
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if (!curSubSong->chanShortName[chan].empty()) return curSubSong->chanShortName[chan].c_str();
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if (sysDefs[song.sysOfChan[chan]]==NULL) return "??";
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if (song.dispatchChanOfChan[chan]<0) return "??";
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const char* ret=sysDefs[song.sysOfChan[chan]]->chanShortNames[song.dispatchChanOfChan[chan]];
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if (ret==NULL) return "??";
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@ -333,18 +335,21 @@ const char* DivEngine::getChannelShortName(int chan) {
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int DivEngine::getChannelType(int chan) {
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if (chan<0 || chan>song.chans) return DIV_CH_NOISE;
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if (sysDefs[song.sysOfChan[chan]]==NULL) return DIV_CH_NOISE;
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if (song.dispatchChanOfChan[chan]<0) return DIV_CH_NOISE;
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return sysDefs[song.sysOfChan[chan]]->chanTypes[song.dispatchChanOfChan[chan]];
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}
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DivInstrumentType DivEngine::getPreferInsType(int chan) {
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if (chan<0 || chan>song.chans) return DIV_INS_STD;
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if (sysDefs[song.sysOfChan[chan]]==NULL) return DIV_INS_STD;
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if (song.dispatchChanOfChan[chan]<0) return DIV_INS_STD;
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return sysDefs[song.sysOfChan[chan]]->chanInsType[song.dispatchChanOfChan[chan]][0];
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}
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DivInstrumentType DivEngine::getPreferInsSecondType(int chan) {
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if (chan<0 || chan>song.chans) return DIV_INS_NULL;
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if (sysDefs[song.sysOfChan[chan]]==NULL) return DIV_INS_NULL;
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if (song.dispatchChanOfChan[chan]<0) return DIV_INS_NULL;
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return sysDefs[song.sysOfChan[chan]]->chanInsType[song.dispatchChanOfChan[chan]][1];
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}
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@ -487,7 +487,7 @@ void DivEngine::runExportThread() {
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}
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}
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for (int j=0; j<song.chans; j++) {
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if (disCont[song.dispatchOfChan[j]].dispatch!=NULL) {
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if (disCont[song.dispatchOfChan[j]].dispatch!=NULL && song.dispatchChanOfChan[j]>=0) {
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disCont[song.dispatchOfChan[j]].dispatch->muteChannel(song.dispatchChanOfChan[j],isMuted[j]);
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}
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}
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@ -566,7 +566,7 @@ void DivEngine::runExportThread() {
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for (int i=0; i<song.chans; i++) {
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isMuted[i]=false;
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if (disCont[song.dispatchOfChan[i]].dispatch!=NULL) {
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if (disCont[song.dispatchOfChan[i]].dispatch!=NULL && song.dispatchChanOfChan[i]>=0) {
|
||||
disCont[song.dispatchOfChan[i]].dispatch->muteChannel(song.dispatchChanOfChan[i],false);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -121,6 +121,8 @@ void FurnaceGUI::drawDebug() {
|
|||
ImGui::TextColored(uiColors[GUI_COLOR_ACCENT_PRIMARY],"Ch. %d: %d, %d",i,e->song.dispatchOfChan[i],e->song.dispatchChanOfChan[i]);
|
||||
if (ch==NULL) {
|
||||
ImGui::Text("NULL");
|
||||
} else if (e->song.dispatchChanOfChan[i]<0) {
|
||||
ImGui::Text("---");
|
||||
} else {
|
||||
putDispatchChan(ch,e->song.dispatchChanOfChan[i],e->song.sysOfChan[i]);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue