GUI: new sample map UI, part 2
next commit will introduce keyboard input
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4 changed files with 69 additions and 9 deletions
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@ -1683,7 +1683,7 @@ class FurnaceGUI {
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int sampleMapSelEnd;
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int sampleMapDigit;
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int sampleMapColumn;
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bool sampleMapFocused;
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bool sampleMapFocused, sampleMapWaitingInput;
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ImVec2 macroDragStart;
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ImVec2 macroDragAreaSize;
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@ -1938,6 +1938,7 @@ class FurnaceGUI {
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void drawMacroEdit(FurnaceGUIMacroDesc& i, int totalFit, float availableWidth, int index);
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void drawMacros(std::vector<FurnaceGUIMacroDesc>& macros, FurnaceGUIMacroEditState& state);
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void alterSampleMap(bool isNote, int val);
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void drawOrderButtons();
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