SegaPCM: fix possible crash
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@ -480,7 +480,11 @@ void DivPlatformSegaPCM::renderSamples(int sysID) {
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if (memPos>=16777216) break;
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if (memPos>=16777216) break;
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sampleOffSegaPCM[i]=memPos;
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sampleOffSegaPCM[i]=memPos;
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for (unsigned int j=0; j<alignedSize; j++) {
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for (unsigned int j=0; j<alignedSize; j++) {
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sampleMem[memPos++]=((unsigned char)sample->data8[j]+0x80);
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if (j>=sample->samples) {
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sampleMem[memPos++]=0;
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} else {
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sampleMem[memPos++]=((unsigned char)sample->data8[j]+0x80);
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}
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sampleEndSegaPCM[i]=((memPos+0xff)>>8)-1;
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sampleEndSegaPCM[i]=((memPos+0xff)>>8)-1;
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if (memPos>=16777216) break;
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if (memPos>=16777216) break;
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}
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}
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