SNES: more fixes (especially GUI ones)

This commit is contained in:
tildearrow 2022-09-28 19:33:16 -05:00
parent 6028523eaf
commit 7770ca8965
4 changed files with 21 additions and 15 deletions

View file

@ -284,9 +284,9 @@ int DivPlatformSNES::dispatch(DivCommand c) {
if (chan[c.chan].insChanged) {
if (chan[c.chan].wave<0) {
chan[c.chan].wave=0;
chan[c.chan].ws.setWidth(chan[c.chan].wtLen);
chan[c.chan].ws.changeWave1(chan[c.chan].wave);
}
chan[c.chan].ws.setWidth(chan[c.chan].wtLen);
chan[c.chan].ws.changeWave1(chan[c.chan].wave);
}
chan[c.chan].ws.init(ins,chan[c.chan].wtLen,15,chan[c.chan].insChanged);
} else {