SegaPCM: fix loop

This commit is contained in:
tildearrow 2023-02-24 01:23:46 -05:00
parent f20da3e7e4
commit 7525a07936
2 changed files with 10 additions and 18 deletions

View file

@ -76,7 +76,6 @@ class DivPlatformSegaPCM: public DivDispatch {
short pendingWrites[256];
unsigned int sampleOffSegaPCM[256];
unsigned int sampleLoopOff[256];
bool sampleLoaded[256];
friend void putDispatchChip(void*,int);