FixedQueue, part 2
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76 changed files with 245 additions and 182 deletions
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@ -21,7 +21,7 @@
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#define _PLATFORM_VB_H
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#include "../dispatch.h"
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#include <queue>
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#include "../fixedQueue.h"
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#include "../waveSynth.h"
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#include "sound/vsu.h"
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@ -44,11 +44,12 @@ class DivPlatformVB: public DivDispatch {
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DivDispatchOscBuffer* oscBuf[6];
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bool isMuted[6];
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struct QueuedWrite {
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unsigned short addr;
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unsigned char val;
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QueuedWrite(unsigned short a, unsigned char v): addr(a), val(v) {}
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unsigned short addr;
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unsigned char val;
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QueuedWrite(): addr(0), val(0) {}
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QueuedWrite(unsigned short a, unsigned char v): addr(a), val(v) {}
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};
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std::queue<QueuedWrite> writes;
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FixedQueue<QueuedWrite,2048> writes;
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unsigned char lastPan;
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int cycles, curChan, delay;
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