fix text overflow on high score
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@ -1439,13 +1439,15 @@ void FurnaceCV::render(unsigned char joyIn) {
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textWait=0;
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}
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}
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} else if (joyPressed&15 && curText<5) {
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} else if (joyPressed&15 && curText<3) {
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textWait=1;
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typeAddr=NULL;
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}
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if (typeAddr==NULL) {
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if (--textWait<0) {
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if (curText==2) {
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if (curText==4) {
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textWait=90;
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} else if (curText==2) {
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memset(tile1,0,80*56*sizeof(short));
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inGame=true;
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} else {
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