fix text overflow on high score
This commit is contained in:
		
							parent
							
								
									8f4a19870a
								
							
						
					
					
						commit
						707a81346c
					
				|  | @ -1439,13 +1439,15 @@ void FurnaceCV::render(unsigned char joyIn) { | |||
|             textWait=0; | ||||
|           } | ||||
|         } | ||||
|       } else if (joyPressed&15 && curText<5) { | ||||
|       } else if (joyPressed&15 && curText<3) { | ||||
|         textWait=1; | ||||
|         typeAddr=NULL; | ||||
|       } | ||||
|       if (typeAddr==NULL) { | ||||
|         if (--textWait<0) { | ||||
|           if (curText==2) { | ||||
|           if (curText==4) { | ||||
|             textWait=90; | ||||
|           } else if (curText==2) { | ||||
|             memset(tile1,0,80*56*sizeof(short)); | ||||
|             inGame=true; | ||||
|           } else { | ||||
|  |  | |||
		Loading…
	
		Reference in a new issue
	
	 tildearrow
						tildearrow