fix text overflow on high score
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				|  | @ -1439,13 +1439,15 @@ void FurnaceCV::render(unsigned char joyIn) { | ||||||
|             textWait=0; |             textWait=0; | ||||||
|           } |           } | ||||||
|         } |         } | ||||||
|       } else if (joyPressed&15 && curText<5) { |       } else if (joyPressed&15 && curText<3) { | ||||||
|         textWait=1; |         textWait=1; | ||||||
|         typeAddr=NULL; |         typeAddr=NULL; | ||||||
|       } |       } | ||||||
|       if (typeAddr==NULL) { |       if (typeAddr==NULL) { | ||||||
|         if (--textWait<0) { |         if (--textWait<0) { | ||||||
|           if (curText==2) { |           if (curText==4) { | ||||||
|  |             textWait=90; | ||||||
|  |           } else if (curText==2) { | ||||||
|             memset(tile1,0,80*56*sizeof(short)); |             memset(tile1,0,80*56*sizeof(short)); | ||||||
|             inGame=true; |             inGame=true; | ||||||
|           } else { |           } else { | ||||||
|  |  | ||||||
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