SNES: implement more effects
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3 changed files with 115 additions and 36 deletions
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@ -131,6 +131,7 @@ class DivPlatformSNES: public DivDispatch {
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private:
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void updateWave(int ch);
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void writeOutVol(int ch);
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void writeEnv(int ch);
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void initEcho();
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};
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