prepare for possible major optimization
by just forwarding an output buffer to the dispatch and begin/length, the number of calls may be reduced which improves performance.
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19 changed files with 178 additions and 132 deletions
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@ -1,8 +1,6 @@
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#include "../dispatch.h"
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void DivDispatch::acquire(int& l, int& r) {
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l=0;
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r=0;
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void DivDispatch::acquire(short** buf, size_t start, size_t len) {
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}
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void DivDispatch::tick() {
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