prepare for possible major optimization

by just forwarding an output buffer to the dispatch and begin/length,
the number of calls may be reduced which improves performance.
This commit is contained in:
tildearrow 2021-12-06 05:21:42 -05:00
parent 055b4f9c26
commit 6efcfc2e8a
19 changed files with 178 additions and 132 deletions

View file

@ -738,6 +738,10 @@ bool DivEngine::init() {
bbOut[0]=new short[got.bufsize];
bbOut[1]=new short[got.bufsize];
bbIn[0]=new short[32768];
bbIn[1]=new short[32768];
bbInLen=32768;
for (int i=0; i<64; i++) {
vibTable[i]=127*sin(((double)i/64.0)*(2*M_PI));
}