GUI: allow right-clicking vertical sliders!
This commit is contained in:
parent
381147fc1f
commit
6ec9696a50
3 changed files with 58 additions and 40 deletions
30
extern/imgui_patched/imgui_widgets.cpp
vendored
30
extern/imgui_patched/imgui_widgets.cpp
vendored
|
|
@ -3112,8 +3112,9 @@ bool ImGui::VSliderScalar(const char* label, const ImVec2& size, ImGuiDataType d
|
|||
const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + size);
|
||||
const ImRect bb(frame_bb.Min, frame_bb.Max + ImVec2(label_size.x > 0.0f ? style.ItemInnerSpacing.x + label_size.x : 0.0f, 0.0f));
|
||||
|
||||
const bool temp_input_allowed = (flags & ImGuiSliderFlags_NoInput) == 0;
|
||||
ItemSize(bb, style.FramePadding.y);
|
||||
if (!ItemAdd(frame_bb, id, NULL, ImGuiItemFlags_NoInertialScroll))
|
||||
if (!ItemAdd(frame_bb, id, NULL, (temp_input_allowed ? ImGuiItemFlags_Inputable : 0) | ImGuiItemFlags_NoInertialScroll))
|
||||
return false;
|
||||
|
||||
// Default format string when passing NULL
|
||||
|
|
@ -3122,13 +3123,29 @@ bool ImGui::VSliderScalar(const char* label, const ImVec2& size, ImGuiDataType d
|
|||
else if (data_type == ImGuiDataType_S32 && strcmp(format, "%d") != 0) // (FIXME-LEGACY: Patch old "%.0f" format string to use "%d", read function more details.)
|
||||
format = PatchFormatStringFloatToInt(format);
|
||||
|
||||
// Tabbing or CTRL-clicking on Slider turns it into an input box
|
||||
const bool hovered = ItemHoverable(frame_bb, id);
|
||||
if ((hovered && g.IO.MouseClicked[0]) || g.NavActivateId == id || g.NavActivateInputId == id)
|
||||
bool temp_input_is_active = temp_input_allowed && TempInputIsActive(id);
|
||||
if (!temp_input_is_active)
|
||||
{
|
||||
SetActiveID(id, window);
|
||||
SetFocusID(id, window);
|
||||
FocusWindow(window);
|
||||
g.ActiveIdUsingNavDirMask |= (1 << ImGuiDir_Up) | (1 << ImGuiDir_Down);
|
||||
const bool input_requested_by_tabbing = temp_input_allowed && (g.LastItemData.StatusFlags & ImGuiItemStatusFlags_FocusedByTabbing) != 0;
|
||||
const bool clicked = (hovered && g.IO.MouseClicked[0]);
|
||||
if (input_requested_by_tabbing || clicked || g.NavActivateId == id || g.NavActivateInputId == id)
|
||||
{
|
||||
SetActiveID(id, window);
|
||||
SetFocusID(id, window);
|
||||
FocusWindow(window);
|
||||
g.ActiveIdUsingNavDirMask |= (1 << ImGuiDir_Up) | (1 << ImGuiDir_Down);
|
||||
if (temp_input_allowed && (input_requested_by_tabbing || (clicked && g.IO.KeyCtrl) || g.NavActivateInputId == id))
|
||||
temp_input_is_active = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (temp_input_is_active)
|
||||
{
|
||||
// Only clamp CTRL+Click input when ImGuiSliderFlags_AlwaysClamp is set
|
||||
const bool is_clamp_input = (flags & ImGuiSliderFlags_AlwaysClamp) != 0;
|
||||
return TempInputScalar(frame_bb, id, label, data_type, p_data, format, is_clamp_input ? p_min : NULL, is_clamp_input ? p_max : NULL);
|
||||
}
|
||||
|
||||
// Draw frame
|
||||
|
|
@ -3154,6 +3171,7 @@ bool ImGui::VSliderScalar(const char* label, const ImVec2& size, ImGuiDataType d
|
|||
if (label_size.x > 0.0f)
|
||||
RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label);
|
||||
|
||||
IMGUI_TEST_ENGINE_ITEM_INFO(id, label, g.LastItemData.StatusFlags);
|
||||
return value_changed;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue