add PAL flag to dispatch
now platforms run at their correct clock speed when in PAL mode also fix clipping in Genesis
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fe5f8afa05
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6a02754996
19 changed files with 69 additions and 36 deletions
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@ -274,7 +274,7 @@ bool DivPlatformGB::isStereo() {
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return true;
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}
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int DivPlatformGB::init(DivEngine* p, int channels, int sugRate) {
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int DivPlatformGB::init(DivEngine* p, int channels, int sugRate, bool pal) {
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parent=p;
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rate=262144;
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gb=new GB_gameboy_t;
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