SoundUnit: reset sample memory on reset()
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2 changed files with 13 additions and 4 deletions
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@ -89,6 +89,7 @@ class DivPlatformSoundUnit: public DivDispatch {
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short tempR;
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unsigned char sampleBank, lfoMode, lfoSpeed;
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SoundUnit* su;
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unsigned char* sampleMem;
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size_t sampleMemLen;
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unsigned char regPool[128];
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double NOTE_SU(int ch, int note);
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