wavetable list selectable sizing fix
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4eda4aeb39
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65fbdba831
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@ -172,10 +172,12 @@ void FurnaceGUI::waveListItem(int i, float* wavePreview, int dir, int asset) {
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wavePreview[i]=wave->data[i];
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wavePreview[i]=wave->data[i];
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}
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}
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if (wave->len>0) wavePreview[wave->len]=wave->data[wave->len-1];
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if (wave->len>0) wavePreview[wave->len]=wave->data[wave->len-1];
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if (ImGui::Selectable(fmt::sprintf("%d##_WAVE%d\n",i,i).c_str(),curWave==i)) {
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ImGui::PushStyleVar(ImGuiStyleVar_SelectableTextAlign, ImVec2(0,0.5f));
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if (ImGui::Selectable(fmt::sprintf(" %d##_WAVE%d\n",i,i).c_str(),curWave==i, 0, ImVec2(0,23*dpiScale))) {//i didnt think that the 0 would work, but it does
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curWave=i;
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curWave=i;
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lastAssetType=1;
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lastAssetType=1;
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}
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}
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ImGui::PopStyleVar();
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if (wantScrollList && curWave==i) ImGui::SetScrollHereY();
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if (wantScrollList && curWave==i) ImGui::SetScrollHereY();
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if (ImGui::IsItemHovered()) {
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if (ImGui::IsItemHovered()) {
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if (ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left)) {
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if (ImGui::IsMouseDoubleClicked(ImGuiMouseButton_Left)) {
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