From 61916be4956d07b0f0373791748992afa9ec3fd4 Mon Sep 17 00:00:00 2001 From: tildearrow Date: Sat, 21 May 2022 16:04:06 -0500 Subject: [PATCH] SoundUnit: fix order of filter bits --- src/engine/platform/su.cpp | 2 +- src/gui/insEdit.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/engine/platform/su.cpp b/src/engine/platform/su.cpp index 26cee340f..425698b97 100644 --- a/src/engine/platform/su.cpp +++ b/src/engine/platform/su.cpp @@ -44,7 +44,7 @@ const char* DivPlatformSoundUnit::getEffectName(unsigned char effect) { return "13xx: Set resonance (0 to F)"; break; case 0x14: - return "14xx: Set filter mode (bit 0: ring mod; bit 1: low pass; bit 2: band pass; bit 3: high pass)"; + return "14xx: Set filter mode (bit 0: ring mod; bit 1: low pass; bit 2: high pass; bit 3: band pass)"; break; case 0x15: return "15xx: Set frequency sweep period low byte"; diff --git a/src/gui/insEdit.cpp b/src/gui/insEdit.cpp index 5e11fdd57..53d3e59d7 100644 --- a/src/gui/insEdit.cpp +++ b/src/gui/insEdit.cpp @@ -176,7 +176,7 @@ const char* n163UpdateBits[8]={ }; const char* suControlBits[5]={ - "ring mod", "low pass", "band pass", "high pass", NULL + "ring mod", "low pass", "high pass", "band pass", NULL }; const char* panBits[3]={