VGM export: kind of dual chip support
This commit is contained in:
parent
3405018a91
commit
60a1e6f395
2 changed files with 155 additions and 73 deletions
|
|
@ -185,7 +185,7 @@ class DivEngine {
|
|||
void processRow(int i, bool afterDelay);
|
||||
void nextOrder();
|
||||
void nextRow();
|
||||
void performVGMWrite(SafeWriter* w, DivSystem sys, DivRegWrite& write, int streamOff, double* loopTimer, double* loopFreq, int* loopSample);
|
||||
void performVGMWrite(SafeWriter* w, DivSystem sys, DivRegWrite& write, int streamOff, double* loopTimer, double* loopFreq, int* loopSample, bool isSecond);
|
||||
// returns true if end of song.
|
||||
bool nextTick(bool noAccum=false);
|
||||
bool perSystemEffect(int ch, unsigned char effect, unsigned char effectVal);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue