Game Boy: save doubleWave flag

TODO: TAG DEV196 ON MERGE
This commit is contained in:
tildearrow 2024-03-17 16:11:22 -05:00
parent 0a498dc4c4
commit 60586a0d15
4 changed files with 8 additions and 4 deletions

View file

@ -384,7 +384,7 @@ struct DivInstrumentSTD {
struct DivInstrumentGB {
unsigned char envVol, envDir, envLen, soundLen, hwSeqLen;
bool softEnv, alwaysInit, doubleWave; // TODO file save/load of doubleWave
bool softEnv, alwaysInit, doubleWave;
enum HWSeqCommands: unsigned char {
DIV_GB_HWCMD_ENVELOPE=0,
DIV_GB_HWCMD_SWEEP,