fix a tiny bug when saving SNES instruments
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@ -206,7 +206,8 @@ bool DivInstrumentSNES::operator==(const DivInstrumentSNES& other) {
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_C(a) &&
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_C(a) &&
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_C(d) &&
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_C(d) &&
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_C(s) &&
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_C(s) &&
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_C(r)
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_C(r) &&
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_C(d2)
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);
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);
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}
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}
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