GUI: fix SNES echo filter input in chip manager
This commit is contained in:
parent
36473eb9ec
commit
58edecb9f9
5 changed files with 10 additions and 9 deletions
|
|
@ -4195,7 +4195,7 @@ bool FurnaceGUI::loop() {
|
|||
exitDisabledTimer=1;
|
||||
for (int i=0; i<e->song.systemLen; i++) {
|
||||
if (ImGui::TreeNode(fmt::sprintf("%d. %s##_SYSP%d",i+1,getSystemName(e->song.system[i]),i).c_str())) {
|
||||
drawSysConf(i,e->song.system[i],e->song.systemFlags[i],true,true);
|
||||
drawSysConf(i,i,e->song.system[i],e->song.systemFlags[i],true,true);
|
||||
ImGui::TreePop();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue