GUI: highlight cur display & play order separately

issue #932
This commit is contained in:
tildearrow 2023-02-05 18:50:17 -05:00
parent 26739bba11
commit 56d4950fad
4 changed files with 15 additions and 1 deletions

View file

@ -1811,7 +1811,8 @@ void FurnaceGUI::drawSettings() {
}
if (ImGui::TreeNode("Orders")) {
UI_COLOR_CONFIG(GUI_COLOR_ORDER_ROW_INDEX,"Order number");
UI_COLOR_CONFIG(GUI_COLOR_ORDER_ACTIVE,"Current order background");
UI_COLOR_CONFIG(GUI_COLOR_ORDER_ACTIVE,"Playing order background");
UI_COLOR_CONFIG(GUI_COLOR_ORDER_SELECTED,"Selected order");
UI_COLOR_CONFIG(GUI_COLOR_ORDER_SIMILAR,"Similar patterns");
UI_COLOR_CONFIG(GUI_COLOR_ORDER_INACTIVE,"Inactive patterns");
ImGui::TreePop();