waveform width/height controls
This commit is contained in:
parent
02b5b05e04
commit
5637639950
5 changed files with 47 additions and 7 deletions
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@ -1046,11 +1046,32 @@ void FurnaceGUI::drawWaveList() {
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void FurnaceGUI::drawWaveEdit() {
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if (!waveEditOpen) return;
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float wavePreview[256];
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if (ImGui::Begin("Wavetable Editor",&waveEditOpen)) {
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if (ImGui::Begin("Wavetable Editor",&waveEditOpen,ImGuiWindowFlags_NoDocking)) {
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if (curWave<0 || curWave>=(int)e->song.wave.size()) {
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ImGui::Text("no wavetable selected");
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} else {
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DivWavetable* wave=e->song.wave[curWave];
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ImGui::Text("Width");
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if (ImGui::IsItemHovered()) {
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ImGui::SetTooltip("use a width of 32 on Game Boy and PC Engine.\nany other widths will be scaled during playback.");
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}
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ImGui::SameLine();
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ImGui::SetNextItemWidth(128.0f*dpiScale);
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if (ImGui::InputInt("##_WTW",&wave->len,1,2)) {
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if (wave->len>256) wave->len=256;
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if (wave->len<1) wave->len=1;
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}
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ImGui::SameLine();
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ImGui::Text("Height");
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if (ImGui::IsItemHovered()) {
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ImGui::SetTooltip("use a height of:\n- 15 for Game Boy\n- 31 for PC Engine\nany other heights will be scaled during playback.");
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}
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ImGui::SameLine();
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ImGui::SetNextItemWidth(128.0f*dpiScale);
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if (ImGui::InputInt("##_WTH",&wave->max,1,2)) {
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if (wave->max>255) wave->max=255;
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if (wave->max<1) wave->max=1;
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}
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for (int i=0; i<wave->len; i++) {
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wavePreview[i]=wave->data[i];
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}
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@ -1139,7 +1160,7 @@ void FurnaceGUI::drawSampleList() {
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void FurnaceGUI::drawSampleEdit() {
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if (!sampleEditOpen) return;
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if (ImGui::Begin("Sample Editor",&sampleEditOpen)) {
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if (ImGui::Begin("Sample Editor",&sampleEditOpen,ImGuiWindowFlags_NoDocking)) {
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if (curSample<0 || curSample>=(int)e->song.sample.size()) {
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ImGui::Text("no sample selected");
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} else {
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