total extinction of legacy sample mode, part 10
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5 changed files with 40 additions and 4 deletions
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@ -180,6 +180,9 @@ struct FurnaceCV {
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// this offset is applied to sprites.
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int viewX, viewY;
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// other
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char hiScoreText[512];
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// input
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unsigned char joyInputPrev;
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unsigned char joyPressed;
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@ -666,7 +669,11 @@ static const char* cvText[]={
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_N("GAME OVER"),
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_N("High Score!"),
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_N(" CONGREGURATION\n\n\n"
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"YOU ARE GOOD PLAY AT GAME\n"
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"PRESS ESCAPE TO RESET GAME\n\n"
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"AND PLAY AGAIN AT ELEVATED DIFFICULTY\n\n\n"
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"%d SCORES THIS GAME"),
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_N("Welcome to Combat Vehicle!\n\n"
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"Controls:\n"
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@ -1695,7 +1702,8 @@ void FurnaceCV::render(unsigned char joyIn) {
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}
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memset(tile0,0,80*56*sizeof(short));
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memset(tile1,0,80*56*sizeof(short));
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startTyping(_(cvText[3]),2,3);
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snprintf(hiScoreText,511,_(cvText[3]),hiScore);
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startTyping(hiScoreText,2,3);
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e->setConf("cvHiScore",hiScore);
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e->saveConf();
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curText=4;
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