From 532d2387c57e2c79e201bc16e803ee5bd2582efc Mon Sep 17 00:00:00 2001 From: BlastBrothers Date: Tue, 22 Feb 2022 08:31:48 -0500 Subject: [PATCH] SL line again (yes, the env clips thru the window) --- src/gui/insEdit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gui/insEdit.cpp b/src/gui/insEdit.cpp index ea31a30a4..7ea6fa083 100644 --- a/src/gui/insEdit.cpp +++ b/src/gui/insEdit.cpp @@ -470,7 +470,7 @@ void FurnaceGUI::drawFMEnv(unsigned char tl, unsigned char ar, unsigned char dr, ImVec2 pos3=ImLerp(rect.Min,rect.Max,ImVec2(drPos,(float)((tl/127.0)+(sl/15.0)-((tl/127.0)*(sl/15.0))))); //end of DR, start of D2R ImVec2 pos4=ImLerp(rect.Min,rect.Max,ImVec2(d2rPos,1.0)); //end of D2R - ImVec2 posSLineHEnd=ImLerp(rect.Min,rect.Max,ImVec2(1.0,(float)((tl/127.0)+(sl/15.0)-((tl/127.0)*(sl/15.0))))); //sustain vert. line end + ImVec2 posSLineHEnd=ImLerp(rect.Min,rect.Max,ImVec2(0.0,(float)((tl/127.0)+(sl/15.0)-((tl/127.0)*(sl/15.0))))); //sustain vert. line end ImVec2 posSLineVEnd=ImLerp(rect.Min,rect.Max,ImVec2(drPos,1.0)); //sustain horiz. line end ImVec2 posRStart=ImLerp(rect.Min,rect.Max,ImVec2(0.0,0.0+(tl/127.0))); //release start ImVec2 posREnd=ImLerp(rect.Min,rect.Max,ImVec2(rrPos,1.0));//release end