prepare code and sketch emulator function prototypes
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src/engine/platform/sid3.h
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110
src/engine/platform/sid3.h
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/**
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* Furnace Tracker - multi-system chiptune tracker
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* Copyright (C) 2021-2024 tildearrow and contributors
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef _SID3_H
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#define _SID3_H
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#include "../dispatch.h"
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#include "../../fixedQueue.h"
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#include "sound/sid3.h"
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class DivPlatformSID3: public DivDispatch {
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struct Channel: public SharedChannel<signed short> {
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int prevFreq;
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unsigned char wave, attack, decay, sustain, release;
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short duty;
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bool filter;
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bool resetMask, resetFilter, resetDuty, gate, ring, sync, test;
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unsigned char vol;
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unsigned char filtControl, filtRes;
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unsigned char noise_mode;
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unsigned char mix_mode;
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int filtCut;
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Channel():
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SharedChannel<signed short>(SID3_MAX_VOL),
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prevFreq(0x1ffff),
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wave(0),
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attack(0),
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decay(0),
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sustain(0),
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release(0),
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duty(0),
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filter(false),
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resetMask(false),
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resetFilter(false),
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resetDuty(false),
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gate(true),
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ring(false),
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sync(false),
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test(false),
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vol(SID3_MAX_VOL),
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filtControl(0),
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filtRes(0),
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noise_mode(0),
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mix_mode(0),
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filtCut(0) {}
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};
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Channel chan[SID3_NUM_CHANNELS];
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DivDispatchOscBuffer* oscBuf[SID3_NUM_CHANNELS];
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struct QueuedWrite {
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unsigned char addr;
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unsigned char val;
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QueuedWrite(): addr(0), val(0) {}
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QueuedWrite(unsigned char a, unsigned char v): addr(a), val(v) {}
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};
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FixedQueue<QueuedWrite,SID3_NUM_REGISTERS * 4> writes;
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unsigned char writeOscBuf;
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SID3* sid3;
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unsigned char regPool[SID3_NUM_REGISTERS];
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bool isMuted[SID3_NUM_CHANNELS];
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friend void putDispatchChip(void*,int);
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friend void putDispatchChan(void*,int,int);
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void updateFilter(int channel);
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public:
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void acquire(short** buf, size_t len);
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int dispatch(DivCommand c);
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void* getChanState(int chan);
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DivDispatchOscBuffer* getOscBuffer(int chan);
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unsigned char* getRegisterPool();
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int getRegisterPoolSize();
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void reset();
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void forceIns();
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void tick(bool sysTick=true);
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void muteChannel(int ch, bool mute);
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void setFlags(const DivConfig& flags);
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void notifyInsChange(int ins);
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float getPostAmp();
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DivMacroInt* getChanMacroInt(int ch);
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DivChannelModeHints getModeHints(int chan);
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void notifyInsDeletion(void* ins);
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void poke(unsigned int addr, unsigned short val);
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void poke(std::vector<DivRegWrite>& wlist);
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const char** getRegisterSheet();
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int init(DivEngine* parent, int channels, int sugRate, const DivConfig& flags);
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int getOutputCount();
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void quit();
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~DivPlatformSID3();
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};
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#endif
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