treat ED00 correctly
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@ -264,7 +264,7 @@ void DivEngine::processRow(int i, bool afterDelay) {
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short effectVal=pat->data[whatRow][5+(j<<1)];
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short effectVal=pat->data[whatRow][5+(j<<1)];
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if (effectVal==-1) effectVal=0;
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if (effectVal==-1) effectVal=0;
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if (effect==0xed) {
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if (effect==0xed && effectVal!=0) {
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chan[i].rowDelay=effectVal+1;
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chan[i].rowDelay=effectVal+1;
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chan[i].delayOrder=whatOrder;
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chan[i].delayOrder=whatOrder;
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chan[i].delayRow=whatRow;
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chan[i].delayRow=whatRow;
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