VGM export: fix up SegaPCM
turns out it is capable of arbitrary loop position!
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3 changed files with 23 additions and 20 deletions
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@ -1674,9 +1674,6 @@ void FurnaceGUI::drawSampleEdit() {
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if (sample->loopStart&1) {
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ImGui::Text("- sample loop start will be aligned to the nearest even sample on Amiga");
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}
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if (sample->loopStart&255) {
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ImGui::Text("- sample loop start will be aligned by 256 on Sega PCM");
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}
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}
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if (sample->length&1) {
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considerations=true;
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