prepare for wavetable synth
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05dfec9f3d
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@ -302,6 +302,7 @@ src/engine/sample.cpp
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src/engine/song.cpp
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src/engine/song.cpp
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src/engine/sysDef.cpp
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src/engine/sysDef.cpp
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src/engine/wavetable.cpp
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src/engine/wavetable.cpp
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src/engine/waveSynth.cpp
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src/engine/vgmOps.cpp
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src/engine/vgmOps.cpp
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src/engine/platform/abstract.cpp
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src/engine/platform/abstract.cpp
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src/engine/platform/genesis.cpp
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src/engine/platform/genesis.cpp
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@ -477,6 +477,47 @@ struct DivInstrumentFDS {
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}
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}
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};
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};
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enum DivWaveSynthEffects {
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DIV_WS_NONE=0,
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// one waveform effects
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DIV_WS_INVERT,
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DIV_WS_ADD,
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DIV_WS_SUBTRACT,
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DIV_WS_AVERAGE,
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DIV_WS_PHASE,
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// two waveform effects
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DIV_WS_NONE_DUAL=128,
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DIV_WS_WIPE,
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DIV_WS_FADE,
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DIV_WS_PING_PONG,
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DIV_WS_OVERLAY,
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DIV_WS_NEGATIVE_OVERLAY,
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DIV_WS_PHASE_DUAL,
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};
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struct DivInstrumentWaveSynth {
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int wave1, wave2;
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unsigned char rateDivider, width, height;
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DivWaveSynthEffects effect;
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bool oneShot, enabled, global;
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unsigned char speed, param1, param2, param3, param4;
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DivInstrumentWaveSynth():
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wave1(0),
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wave2(0),
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rateDivider(1),
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width(32),
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height(32),
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effect(DIV_WS_NONE),
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oneShot(false),
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enabled(false),
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global(false),
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speed(1),
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param1(0),
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param2(0),
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param3(0),
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param4(0) {}
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};
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struct DivInstrument {
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struct DivInstrument {
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String name;
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String name;
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bool mode;
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bool mode;
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@ -488,6 +529,7 @@ struct DivInstrument {
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DivInstrumentAmiga amiga;
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DivInstrumentAmiga amiga;
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DivInstrumentN163 n163;
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DivInstrumentN163 n163;
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DivInstrumentFDS fds;
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DivInstrumentFDS fds;
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DivInstrumentWaveSynth ws;
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/**
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/**
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* save the instrument to a SafeWriter.
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* save the instrument to a SafeWriter.
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5
src/engine/waveSynth.cpp
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5
src/engine/waveSynth.cpp
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@ -0,0 +1,5 @@
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#include "waveSynth.h"
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bool DivWaveSynth::tick() {
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return false;
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}
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46
src/engine/waveSynth.h
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46
src/engine/waveSynth.h
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@ -0,0 +1,46 @@
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/**
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* Furnace Tracker - multi-system chiptune tracker
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* Copyright (C) 2021-2022 tildearrow and contributors
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef _WAVESYNTH_H
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#define _WAVESYNTH_H
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#include "instrument.h"
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#include "wavetable.h"
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class DivWaveSynth {
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DivInstrument* ins;
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int pos, stage, divCounter;
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int output[256];
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public:
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/**
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* tick this DivWaveSynth.
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* @return whether the wave has changed.
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*/
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bool tick();
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void init(DivInstrument* ins);
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DivWaveSynth():
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ins(NULL),
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pos(0),
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stage(0),
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divCounter(0) {
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memset(output,0,sizeof(int)*256);
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}
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};
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#endif
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