GUI: channel pair hints, part 1
very ugly
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@ -1418,6 +1418,11 @@ void* DivEngine::getDispatchChanState(int ch) {
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return disCont[dispatchOfChan[ch]].dispatch->getChanState(dispatchChanOfChan[ch]);
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}
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DivChannelPair DivEngine::getChanPaired(int ch) {
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if (ch<0 || ch>=chans) return DivChannelPair();
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return disCont[dispatchOfChan[ch]].dispatch->getPaired(dispatchChanOfChan[ch]);
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}
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unsigned char* DivEngine::getRegisterPool(int sys, int& size, int& depth) {
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if (sys<0 || sys>=song.systemLen) return NULL;
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if (disCont[sys].dispatch==NULL) return NULL;
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@ -1912,11 +1917,13 @@ void DivEngine::recalcChans() {
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memset(isInsTypePossible,0,DIV_INS_MAX*sizeof(bool));
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for (int i=0; i<song.systemLen; i++) {
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int chanCount=getChannelCount(song.system[i]);
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int firstChan=chans;
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chans+=chanCount;
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for (int j=0; j<chanCount; j++) {
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sysOfChan[chanIndex]=song.system[i];
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dispatchOfChan[chanIndex]=i;
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dispatchChanOfChan[chanIndex]=j;
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dispatchFirstChan[chanIndex]=firstChan;
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chanIndex++;
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if (sysDefs[song.system[i]]!=NULL) {
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@ -596,6 +596,7 @@ class DivEngine {
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DivSystem sysOfChan[DIV_MAX_CHANS];
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int dispatchOfChan[DIV_MAX_CHANS];
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int dispatchChanOfChan[DIV_MAX_CHANS];
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int dispatchFirstChan[DIV_MAX_CHANS];
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bool keyHit[DIV_MAX_CHANS];
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float* oscBuf[DIV_MAX_OUTPUTS];
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float oscSize;
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@ -1009,6 +1010,9 @@ class DivEngine {
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// get dispatch channel state
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void* getDispatchChanState(int chan);
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// get channel pairs
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DivChannelPair getChanPaired(int chan);
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// get register pool
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unsigned char* getRegisterPool(int sys, int& size, int& depth);
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@ -1320,6 +1324,7 @@ class DivEngine {
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mu5ROM(NULL) {
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memset(isMuted,0,DIV_MAX_CHANS*sizeof(bool));
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memset(keyHit,0,DIV_MAX_CHANS*sizeof(bool));
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memset(dispatchFirstChan,0,DIV_MAX_CHANS*sizeof(int));
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memset(dispatchChanOfChan,0,DIV_MAX_CHANS*sizeof(int));
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memset(dispatchOfChan,0,DIV_MAX_CHANS*sizeof(int));
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memset(sysOfChan,0,DIV_MAX_CHANS*sizeof(int));
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@ -426,6 +426,7 @@ void FurnaceGUI::drawPattern() {
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int ord=curOrder;
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int chans=e->getTotalChannelCount();
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int displayChans=0;
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float chanHeadBottom=0.0f;
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const DivPattern* patCache[DIV_MAX_CHANS];
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for (int i=0; i<chans; i++) {
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if (e->curSubSong->chanShow[i]) displayChans++;
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@ -998,6 +999,7 @@ void FurnaceGUI::drawPattern() {
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}
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}
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}
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chanHeadBottom=ImGui::GetCursorScreenPos().y;
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}
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ImGui::TableNextColumn();
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lastPatternWidth=ImGui::GetCursorPosX()-lpwStart+ImGui::GetStyle().ScrollbarSize;
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@ -1135,6 +1137,105 @@ void FurnaceGUI::drawPattern() {
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ImGui::EndTable();
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}
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if (patChannelPairs && e->isRunning()) { // pair hints
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ImDrawList* dl=ImGui::GetWindowDrawList();
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float pos=0.0f;
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float posCenter=0.0f;
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float posMin=FLT_MAX;
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float posMax=-FLT_MAX;
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float posY=chanHeadBottom;
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ImVec2 textSize;
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for (int i=0; i<chans; i++) {
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bool isPaired=false;
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int numPairs=0;
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if (!e->curSubSong->chanShow[i]) {
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continue;
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}
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DivChannelPair pairs=e->getChanPaired(i);
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for (int j=0; j<8; j++) {
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if (pairs.pairs[j]==-1) continue;
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int pairCh=e->dispatchFirstChan[i]+pairs.pairs[j];
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if (!e->curSubSong->chanShow[pairCh]) {
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continue;
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}
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isPaired=true;
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break;
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}
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if (!isPaired) continue;
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pos=(patChanX[i+1]+patChanX[i])*0.5;
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posCenter=pos;
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posMin=pos;
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posMax=pos;
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numPairs++;
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if (pairs.label==NULL) {
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textSize=ImGui::CalcTextSize("???");
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} else {
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textSize=ImGui::CalcTextSize(pairs.label);
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}
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dl->AddLine(
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ImVec2(pos,posY),
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ImVec2(pos,posY+textSize.y),
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0xffffffff,
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dpiScale
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);
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for (int j=0; j<8; j++) {
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if (pairs.pairs[j]==-1) continue;
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int pairCh=e->dispatchFirstChan[i]+pairs.pairs[j];
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if (!e->curSubSong->chanShow[pairCh]) {
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continue;
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}
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pos=(patChanX[pairCh+1]+patChanX[pairCh])*0.5;
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posCenter+=pos;
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numPairs++;
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if (pos<posMin) posMin=pos;
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if (pos>posMax) posMax=pos;
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dl->AddLine(
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ImVec2(pos,posY),
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ImVec2(pos,posY+textSize.y),
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0xffffffff,
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dpiScale
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);
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}
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posCenter/=numPairs;
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if (pairs.label==NULL) {
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dl->AddLine(
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ImVec2(posMin,posY+textSize.y),
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ImVec2(posMax,posY+textSize.y),
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0xffffffff,
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dpiScale
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);
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} else {
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dl->AddLine(
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ImVec2(posMin,posY+textSize.y),
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ImVec2(posCenter-textSize.x*0.5,posY+textSize.y),
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0xffffffff,
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dpiScale
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);
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dl->AddLine(
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ImVec2(posCenter+textSize.x*0.5,posY+textSize.y),
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ImVec2(posMax,posY+textSize.y),
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0xffffffff,
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dpiScale
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);
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dl->AddText(
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ImVec2(posCenter-textSize.x*0.5,posY+textSize.y*0.5),
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0xffffffff,
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pairs.label
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);
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}
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}
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}
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if (fancyPattern) { // visualizer
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e->getCommandStream(cmdStream);
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ImDrawList* dl=ImGui::GetWindowDrawList();
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