Merge branch 'master' of https://github.com/tildearrow/furnace into ymf278b

This commit is contained in:
cam900 2024-08-01 19:32:02 +09:00
commit 4b0080c509
76 changed files with 24622 additions and 23877 deletions

View file

@ -98,10 +98,6 @@ const char* DivEngine::getEffectDesc(unsigned char effect, int chan, bool notNul
break;
case 0xc0: case 0xc1: case 0xc2: case 0xc3:
return _("Cxxx: Set tick rate (hz)");
case 0xd8:
return _("D8xx: Set volume slide bottom boundary");
case 0xd9:
return _("D9xx: Set volume slide top boundary");
case 0xdc:
return _("DCxx: Delayed mute");
case 0xe0:
@ -2114,7 +2110,6 @@ void DivEngine::reset() {
chan[i]=DivChannelState();
if (i<chans) chan[i].volMax=(disCont[dispatchOfChan[i]].dispatch->dispatch(DivCommand(DIV_CMD_GET_VOLMAX,dispatchChanOfChan[i]))<<8)|0xff;
chan[i].volume=chan[i].volMax;
chan[i].volTop=chan[i].volMax;
if (song.linearPitch==0) chan[i].vibratoFine=4;
}
extValue=0;

View file

@ -133,7 +133,7 @@ struct DivAudioExportOptions {
struct DivChannelState {
std::vector<DivDelayedCommand> delayed;
int note, oldNote, lastIns, pitch, portaSpeed, portaNote;
int volume, volSpeed, cut, volCut, legatoDelay, legatoTarget, rowDelay, volMax, volBottom, volTop;
int volume, volSpeed, cut, volCut, legatoDelay, legatoTarget, rowDelay, volMax;
int delayOrder, delayRow, retrigSpeed, retrigTick;
int vibratoDepth, vibratoRate, vibratoPos, vibratoPosGiant, vibratoShape, vibratoFine;
int tremoloDepth, tremoloRate, tremoloPos;
@ -163,8 +163,6 @@ struct DivChannelState {
legatoTarget(0),
rowDelay(0),
volMax(0),
volBottom(0),
volTop(0),
delayOrder(0),
delayRow(0),
retrigSpeed(0),

View file

@ -948,14 +948,6 @@ void DivEngine::processRow(int i, bool afterDelay) {
clockDrift=0;
subticks=0;
break;
case 0xd8: // vol slide bottom
chan[i].volBottom=(effectVal<<8)|0xff;
if (chan[i].volBottom>chan[i].volMax) chan[i].volBottom=chan[i].volMax;
break;
case 0xd9: // vol slide top
chan[i].volTop=(effectVal<<8)|0xff;
if (chan[i].volTop>chan[i].volMax) chan[i].volTop=chan[i].volMax;
break;
case 0xdc: // delayed mute
if (effectVal>0 && (song.delayBehavior==2 || effectVal<nextSpeed)) {
chan[i].volCut=effectVal+1;
@ -1119,13 +1111,13 @@ void DivEngine::processRow(int i, bool afterDelay) {
break;
case 0xf8: // single volume ramp up
chan[i].volSpeed=0; // add compat flag?
chan[i].volume=MIN(chan[i].volume+effectVal*256,chan[i].volTop);
chan[i].volume=MIN(chan[i].volume+effectVal*256,chan[i].volMax);
dispatchCmd(DivCommand(DIV_CMD_VOLUME,i,chan[i].volume>>8));
dispatchCmd(DivCommand(DIV_CMD_HINT_VOLUME,i,chan[i].volume>>8));
break;
case 0xf9: // single volume ramp down
chan[i].volSpeed=0; // add compat flag?
chan[i].volume=MAX(chan[i].volume-effectVal*256,chan[i].volBottom);
chan[i].volume=MAX(chan[i].volume-effectVal*256,0);
dispatchCmd(DivCommand(DIV_CMD_VOLUME,i,chan[i].volume>>8));
dispatchCmd(DivCommand(DIV_CMD_HINT_VOLUME,i,chan[i].volume>>8));
break;
@ -1612,19 +1604,19 @@ bool DivEngine::nextTick(bool noAccum, bool inhibitLowLat) {
if (chan[i].volSpeed!=0) {
chan[i].volume=(chan[i].volume&0xff)|(dispatchCmd(DivCommand(DIV_CMD_GET_VOLUME,i))<<8);
chan[i].volume+=chan[i].volSpeed;
if (chan[i].volume>chan[i].volTop) {
chan[i].volume=chan[i].volTop;
if (chan[i].volume>chan[i].volMax) {
chan[i].volume=chan[i].volMax;
chan[i].volSpeed=0;
dispatchCmd(DivCommand(DIV_CMD_HINT_VOLUME,i,chan[i].volume>>8));
dispatchCmd(DivCommand(DIV_CMD_VOLUME,i,chan[i].volume>>8));
dispatchCmd(DivCommand(DIV_CMD_HINT_VOL_SLIDE,i,0));
} else if (chan[i].volume<chan[i].volBottom) {
} else if (chan[i].volume<0) {
chan[i].volSpeed=0;
dispatchCmd(DivCommand(DIV_CMD_HINT_VOL_SLIDE,i,0));
if (song.legacyVolumeSlides) {
chan[i].volume=chan[i].volTop+1;
chan[i].volume=chan[i].volMax+1;
} else {
chan[i].volume=chan[i].volBottom;
chan[i].volume=0;
}
dispatchCmd(DivCommand(DIV_CMD_VOLUME,i,chan[i].volume>>8));
dispatchCmd(DivCommand(DIV_CMD_HINT_VOLUME,i,chan[i].volume>>8));