Add Seta/Allumer X1-010 Support

its 16 channel wavetable/PCM chip, with (optional) stereo support.
Its also has envelope, this feature has similar as AY PSG's one but its shape is also stored at RAM, and each nibble in envelope data is for each output: so i decided to added some feature for more stereo-ish envelope.
Split: Envelope shape will be splitted to Left and Right half for each output.
HInv, Vinv: Envelope shape will be Horizontally/Vertically mirrored the left one.

Max sample length is sample bank size of Seta 2 arcade hardware (currently not emulated yet, nor it doesn't support on VGM).

Chip id is temporary, it can be changed with to suggestions.
This commit is contained in:
cam900 2022-03-07 02:31:03 +09:00
parent 6ce2a6743c
commit 4a83c7c5a7
27 changed files with 1340 additions and 25 deletions

View file

@ -135,6 +135,8 @@ DivSystem DivEngine::systemFromFile(unsigned char val) {
return DIV_SYSTEM_LYNX;
case 0xa9:
return DIV_SYSTEM_SEGAPCM_COMPAT;
case 0xb0:
return DIV_SYSTEM_X1_010;
case 0xde:
return DIV_SYSTEM_YM2610B_EXT;
case 0xe0:
@ -258,6 +260,8 @@ unsigned char DivEngine::systemToFile(DivSystem val) {
return 0xa8;
case DIV_SYSTEM_SEGAPCM_COMPAT:
return 0xa9;
case DIV_SYSTEM_X1_010:
return 0xb0;
case DIV_SYSTEM_YM2610B_EXT:
return 0xde;
case DIV_SYSTEM_QSOUND:
@ -335,7 +339,7 @@ int DivEngine::getChannelCount(DivSystem sys) {
case DIV_SYSTEM_OPL3:
return 18;
case DIV_SYSTEM_MULTIPCM:
return 24;
return 28;
case DIV_SYSTEM_PCSPKR:
return 1;
case DIV_SYSTEM_POKEY:
@ -351,6 +355,7 @@ int DivEngine::getChannelCount(DivSystem sys) {
case DIV_SYSTEM_POKEMINI:
return 1;
case DIV_SYSTEM_SEGAPCM:
case DIV_SYSTEM_X1_010:
return 16;
case DIV_SYSTEM_VBOY:
return 6;
@ -650,6 +655,8 @@ const char* DivEngine::getSystemName(DivSystem sys) {
return "Taito Arcade Extended Channel 3";
case DIV_SYSTEM_QSOUND:
return "Capcom QSound";
case DIV_SYSTEM_X1_010:
return "Seta/Allumer X1-010";
}
return "Unknown";
}
@ -775,6 +782,8 @@ const char* DivEngine::getSystemChips(DivSystem sys) {
return "Yamaha YM2610B Extended Channel 3";
case DIV_SYSTEM_QSOUND:
return "Capcom DL-1425";
case DIV_SYSTEM_X1_010:
return "Seta/Allumer X1-010";
}
return "Unknown";
}
@ -857,7 +866,7 @@ bool DivEngine::isSTDSystem(DivSystem sys) {
sys!=DIV_SYSTEM_YM2151);
}
const char* chanNames[38][24]={
const char* chanNames[38][28]={
{"Channel 1", "Channel 2", "Channel 3", "Channel 4", "Channel 5", "Channel 6", "Channel 7", "Channel 8", "Channel 9", "Channel 10", "Channel 11", "Channel 12", "Channel 13", "Channel 14", "Channel 15", "Channel 16", "PCM"}, // YMU759/SegaPCM
{"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "Square 1", "Square 2", "Square 3", "Noise"}, // Genesis
{"FM 1", "FM 2", "FM 3 OP1", "FM 3 OP2", "FM 3 OP3", "FM 3 OP4", "FM 4", "FM 5", "FM 6", "Square 1", "Square 2", "Square 3", "Noise"}, // Genesis (extended channel 3)
@ -886,7 +895,7 @@ const char* chanNames[38][24]={
{"FM 1", "FM 2", "FM 3", "PSG 1", "PSG 2", "PSG 3"}, // OPN
{"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "Square 1", "Square 2", "Square 3", "Kick", "Snare", "Top", "HiHat", "Tom", "Rim", "ADPCM"}, // PC-98
{"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "FM 7", "FM 8", "FM 9", "FM 10", "FM 11", "FM 12", "FM 13", "FM 14", "FM 15", "FM 16", "FM 17", "FM 18"}, // OPL3
{"Channel 1", "Channel 2", "Channel 3", "Channel 4", "Channel 5", "Channel 6", "Channel 7", "Channel 8", "Channel 9", "Channel 10", "Channel 11", "Channel 12", "Channel 13", "Channel 14", "Channel 15", "Channel 16", "Channel 17", "Channel 18", "Channel 19", "Channel 20", "Channel 21", "Channel 22", "Channel 23", "Channel 24"}, // MultiPCM
{"Channel 1", "Channel 2", "Channel 3", "Channel 4", "Channel 5", "Channel 6", "Channel 7", "Channel 8", "Channel 9", "Channel 10", "Channel 11", "Channel 12", "Channel 13", "Channel 14", "Channel 15", "Channel 16", "Channel 17", "Channel 18", "Channel 19", "Channel 20", "Channel 21", "Channel 22", "Channel 23", "Channel 24", "Channel 25", "Channel 26", "Channel 27", "Channel 28"}, // MultiPCM
{"Square"}, // PC Speaker/Pokémon Mini
{"Channel 1", "Channel 2", "Channel 3", "Channel 4", "Channel 5", "Noise"}, // Virtual Boy/SCC
{"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "PSG 1", "PSG 2", "PSG 3", "ADPCM-A 1", "ADPCM-A 2", "ADPCM-A 3", "ADPCM-A 4", "ADPCM-A 5", "ADPCM-A 6", "ADPCM-B"}, // YM2610B
@ -898,7 +907,7 @@ const char* chanNames[38][24]={
{"FM 1", "FM 2", "FM 3 OP1", "FM 3 OP2", "FM 3 OP3", "FM 3 OP4", "FM 4", "FM 5", "FM 6", "PSG 1", "PSG 2", "PSG 3", "ADPCM-A 1", "ADPCM-A 2", "ADPCM-A 3", "ADPCM-A 4", "ADPCM-A 5", "ADPCM-A 6", "ADPCM-B"}, // YM2610B (extended channel 3)
};
const char* chanShortNames[38][24]={
const char* chanShortNames[38][28]={
{"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16", "PCM"}, // YMU759
{"F1", "F2", "F3", "F4", "F5", "F6", "S1", "S2", "S3", "NO"}, // Genesis
{"F1", "F2", "O1", "O2", "O3", "O4", "F4", "F5", "F6", "S1", "S2", "S3", "S4"}, // Genesis (extended channel 3)
@ -927,7 +936,7 @@ const char* chanShortNames[38][24]={
{"F1", "F2", "F3", "S1", "S2", "S3"}, // OPN
{"F1", "F2", "F3", "F4", "F5", "F6", "S1", "S2", "S3", "BD", "SD", "TP", "HH", "TM", "RM", "P"}, // PC-98
{"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16", "17", "18"}, // OPL3
{"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "20", "21", "22", "23", "24"}, // MultiPCM
{"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "20", "21", "22", "23", "24", "25", "26", "27", "28"}, // MultiPCM
{"SQ"}, // PC Speaker/Pokémon Mini
{"CH1", "CH2", "CH3", "CH4", "CH5", "NO"}, // Virtual Boy/SCC
{"F1", "F2", "F3", "F4", "F5", "F6", "S1", "S2", "S3", "P1", "P2", "P3", "P4", "P5", "P6", "B"}, // YM2610B
@ -939,7 +948,7 @@ const char* chanShortNames[38][24]={
{"F1", "F2", "O1", "O2", "O3", "O4", "F4", "F5", "F6", "S1", "S2", "S3", "P1", "P2", "P3", "P4", "P5", "P6", "B"}, // YM2610B (extended channel 3)
};
const int chanTypes[38][24]={
const int chanTypes[39][28]={
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4}, // YMU759
{0, 0, 0, 0, 0, 0, 1, 1, 1, 2}, // Genesis
{0, 0, 5, 5, 5, 5, 0, 0, 0, 1, 1, 1, 2}, // Genesis (extended channel 3)
@ -968,7 +977,7 @@ const int chanTypes[38][24]={
{0, 0, 0, 1, 1, 1}, // OPN
{0, 0, 0, 0, 0, 0, 1, 1, 1, 2, 2, 2, 2, 2, 2, 4}, // PC-98
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, // OPL3
{4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4}, // MultiPCM/QSound
{4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4}, // MultiPCM/QSound
{1}, // PC Speaker/Pokémon Mini
{3, 3, 3, 3, 3, 2}, // Virtual Boy/SCC
{0, 0, 0, 0, 0, 0, 1, 1, 1, 4, 4, 4, 4, 4, 4, 4}, // YM2610B
@ -978,9 +987,10 @@ const int chanTypes[38][24]={
{0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2}, // OPL3 4-op + drums
{3, 3, 3, 3}, //Lynx
{0, 0, 5, 5, 5, 5, 0, 0, 0, 1, 1, 1, 4, 4, 4, 4, 4, 4, 4}, // YM2610B (extended channel 3)
{3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3}, // X1-010
};
const DivInstrumentType chanPrefType[44][24]={
const DivInstrumentType chanPrefType[45][28]={
{DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM}, // YMU759
{DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_STD, DIV_INS_STD, DIV_INS_STD, DIV_INS_STD}, // Genesis
{DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_STD, DIV_INS_STD, DIV_INS_STD, DIV_INS_STD}, // Genesis (extended channel 3)
@ -1009,7 +1019,7 @@ const DivInstrumentType chanPrefType[44][24]={
{DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_AY, DIV_INS_AY, DIV_INS_AY}, // OPN
{DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_AY, DIV_INS_AY, DIV_INS_AY, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA}, // PC-98
{DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL, DIV_INS_OPL}, // OPL/OPL2/OPL3
{DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA}, // MultiPCM/QSound
{DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA}, // MultiPCM/QSound
{DIV_INS_STD}, // PC Speaker/Pokémon Mini
{DIV_INS_VBOY, DIV_INS_VBOY, DIV_INS_VBOY, DIV_INS_VBOY, DIV_INS_VBOY, DIV_INS_VBOY}, // Virtual Boy
{DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_AY, DIV_INS_AY, DIV_INS_AY, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA}, // YM2610B
@ -1025,6 +1035,7 @@ const DivInstrumentType chanPrefType[44][24]={
{DIV_INS_OPZ, DIV_INS_OPZ, DIV_INS_OPZ, DIV_INS_OPZ, DIV_INS_OPZ, DIV_INS_OPZ, DIV_INS_OPZ, DIV_INS_OPZ}, // Z
{DIV_INS_MIKEY, DIV_INS_MIKEY, DIV_INS_MIKEY, DIV_INS_MIKEY}, // Lynx
{DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_FM, DIV_INS_AY, DIV_INS_AY, DIV_INS_AY, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA}, // YM2610B (extended channel 3)
{DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010, DIV_INS_X1_010}, // X1-010
};
const char* DivEngine::getChannelName(int chan) {
@ -1129,6 +1140,7 @@ const char* DivEngine::getChannelName(int chan) {
case DIV_SYSTEM_MULTIPCM:
case DIV_SYSTEM_SEGAPCM:
case DIV_SYSTEM_SEGAPCM_COMPAT:
case DIV_SYSTEM_X1_010:
return chanNames[28][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_PCSPKR:
@ -1268,6 +1280,7 @@ const char* DivEngine::getChannelShortName(int chan) {
case DIV_SYSTEM_MULTIPCM:
case DIV_SYSTEM_SEGAPCM:
case DIV_SYSTEM_SEGAPCM_COMPAT:
case DIV_SYSTEM_X1_010:
return chanShortNames[28][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_PCSPKR:
@ -1438,6 +1451,9 @@ int DivEngine::getChannelType(int chan) {
case DIV_SYSTEM_LYNX:
return chanTypes[36][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_X1_010:
return chanTypes[38][dispatchChanOfChan[chan]];
break;
}
return 1;
}
@ -1588,6 +1604,9 @@ DivInstrumentType DivEngine::getPreferInsType(int chan) {
case DIV_SYSTEM_LYNX:
return chanPrefType[42][dispatchChanOfChan[chan]];
break;
case DIV_SYSTEM_X1_010:
return chanPrefType[44][dispatchChanOfChan[chan]];
break;
}
return DIV_INS_FM;
}
@ -1616,6 +1635,7 @@ bool DivEngine::isVGMExportable(DivSystem which) {
case DIV_SYSTEM_OPLL:
case DIV_SYSTEM_OPLL_DRUMS:
case DIV_SYSTEM_VRC7:
case DIV_SYSTEM_X1_010:
return true;
default:
return false;