chip flags rewrite, part 4 - DO NOT USE
the next part is to drop systemFlagsOld completely and then to fix the GUI
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109 changed files with 532 additions and 377 deletions
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@ -138,7 +138,7 @@ class DivPlatformX1_010: public DivDispatch, public vgsound_emu_mem_intf {
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void muteChannel(int ch, bool mute);
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bool isStereo();
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bool keyOffAffectsArp(int ch);
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void setFlags(unsigned int flags);
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void setFlags(const DivConfig& flags);
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void notifyWaveChange(int wave);
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void notifyInsDeletion(void* ins);
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void poke(unsigned int addr, unsigned short val);
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@ -149,7 +149,7 @@ class DivPlatformX1_010: public DivDispatch, public vgsound_emu_mem_intf {
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void renderSamples();
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const char** getRegisterSheet();
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void setBanked(bool banked);
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int init(DivEngine* parent, int channels, int sugRate, unsigned int flags);
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int init(DivEngine* parent, int channels, int sugRate, const DivConfig& flags);
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void quit();
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DivPlatformX1_010():
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DivDispatch(),
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